This project aims to recreate the levels and playing experience of the LucasArts game Dark Forces using the modern 3D engine found in the game Jedi Knight - Jedi Academy. We will be re-creating all 14 levels found in the original game and bringing them into the 21st century. Given the capabilities of the modified Quake 3 engine this project is very exciting indeed. Weapons, enemies and models will be re-created aswell as other features of the original game. Soon you'll be playing Dark Forces with gorgeous visuals, brilliant effects and fantastic playability! As Kyle Katarn, mercenary and agent of the Rebel Alliance, infiltrate the secret Imperial base to steal the plans for the Death Star and travel to distant locations as you track down clues to unravel the mystery of the Dark Trooper. Choose wisely from an arsenal of weapons including Bryar Pistol, Imperial Blaster, Thermal Detonator, Imperial Repeater, Fusion Cutter, Anti-personnel Mines, Mortar Gun, Concussion Rifle, and the Dark...
Hello found the Demo version of this mod online at another site thought I would upload it here as well. Enjoy... I am not the developer or maker of the mod but I can help you get it working but the project is dead this is just the demo version with I believe the first three levels. So enjoy! PM me if you have trouble installing.
JEDI ACADEMY MODIFICATION
File Name : dfmod_2008.zip
File Size : 428 MB
Date Released : 1/27/2007
Description : Files required to play the Dark Forces Mod Demo.
The Dark Forces Mod aims to recreate the levels and playing experience of the
LucasArts game "Dark Forces" using the modern 3D engine found in the game
Jedi Knight: Jedi Academy. This demo contains the first 6 levels of the game.
This is the third release by the Dark Forces Mod Team, who, in November 2002,
released a demo of the mod for Jedi Outcast. This release was met with wide
critical acclaim, and it is our pleasure to present you with the third and final release.
For more information, please visit our website. Enjoy the mod!
Installation : Make a new directory calld "dfmod" inside your Jedi Academy/Game Data directory. Unzip the
contents of the the demo ZIP into this directory. Make a new shortcut to jasp.exe on your desktop
and edit the shortcut properties, adding this to the target line: "+set fs_game dfmod" Double click
the icon to begin. Make sure you go into the Setup screen to change your keyboard preferences.
Requirements : Jedi Academy must be patched to version 1.01 to work.
Please set your graphics options to their highest settings for maximum enjoyment.
Comments : Behind a veil of secrecy the evil Empire is creating a doomsday army--one that,
if finished, will become the final cog in the Empire's arsenal of terror and
domination. Your Mission?
Join the Rebel Alliance's covert operations division, infiltrate the Empire, then
battle every man and machine the Imperial Forces can muster. Search a vast galaxy
for clues, attack enemy bases - all in a desperate attempt to stop the activation
of this fearsome new weapon.
It's you and your blaster against an entire Empire. May the Force be with you.
Release Notes : Note that there are a few controls different to Jedi Academy. Please
check out your controls and adjust accordingly.
Known Bugs/Issues *Dianoga makes no distinct "attack" sound when attacking player.[no known solution]
*Concussion Rifle" appears at times in Weapon Inventory when Left Arrow is clicked. [no known solution]
*No lip sync in Sewers cutscene if EAX is enabled. [EAX should be disabled for this mod.]
*Light Saber appears in some levels if melee weapon is chosen. [no known solution]
*There is no animation when throwing the Detonator [JA engine does not have one]
*Size of Concussion Rifle and Repeater Gun ground weapons are very small. [Salv could possibly resize them larger]
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.