Hi. It's been almost four years since i released the [MCS SUBMOD:] [XCoopLite] test version and I have good news about the updates for the next version.
//==========================================//
* XCoopLite v0.20 *
//==========================================//
Change log: v0.20
- [Monster]: (Cyberdemon) he can fire more than three rockets now..
- [Monster]: (Guardian2) he can use multiple attacks and (re-build the Guardian2.script code)..
- [Monster]: (Shambler/Revenant4) he can walk/attack faster
- [Monster]: (imp/imp_crawler) he can fire one or two fireballs now...
- [BUGFIX]: Some levels from the (CTF and DemonWars )
- [BUGFIX]: AAS_ files for (Arachnotron/Failure/Sabaoth) monsters.
- [Added]: Monsters it attacks random time now.
- [Added]: (Boss-Fight Button) for DemonWars Maps, if you want to play boss fight versions.
- [Added]: Some CTF levels it allows you to activate monsters, if you want more of a challenge.
- [Added]: Classic Doom Episode is now playable for XCooplite version.
- [Added]: New DemonWars Map: q3dm1_dw
- [Added]: "mapcycle_coop.scriptcfg" file. it allows you to play [Coop and DemonWars]
- [Added]: "mapcycle_nightmare.scriptcfg" file. if you want to play highest difficulty level for [Coop and DemonWars]
- [Added]: "mapcycle_xlite.scriptcfg" file. It is now possible to play all gametypes in one dedicated server.
- First you vote [Gametype], and then you vote [NextMap] so, It activates the correct settings for gametype)