CRAZYMOD Online
First Person ShooterCRAZYMOD Online is a CS:GO trash-mod that gives a fun, yet ugly experience of playing a first-person shooter in a nutshell made out of boredom and with...
'KillWell' exploit developed for CS:GO (Counter-Strike: Global Offensive) that allows the exploiter to force bots to target a specific player and turn on literal AI aimbot. The AI will ignore any other players and shoot through walls, they can also flick within literal milliseconds and it makes the game unplayable for your target. This only lasts until the round is over, you can target only 1 person at a time unfortunately.
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CRAZYMOD Online is a CS:GO trash-mod that gives a fun, yet ugly experience of playing a first-person shooter in a nutshell made out of boredom and with...
Experience CS:GO with a unique Halo gameplay twist. This mod replaces every weapon in the game with Halo themed weapons and utility.
this mod is editing some of the guns values and you will get a strange feeling
Total conversion mod for CS:GO, bringing in a wide arsenal of Modern Warfare weapons & equipment to the game. While utilising existing core CS:GO mechanics...
A mod wich will be based on the snipers divisions of WW2. Weapons/item: Great scale of sniper rifles, a couple of pistols, a frag grenade and a knife...
This is a dedicated project/mod made by me only, with some help from the Modding Discord. Without them, I would have given up.. This is an almost complete...
instead of the radio will be the choice of the sight and color to it (18 sights 9 colors) Spill file in "Steam\steamapps\common\Counter-Strike Global...
transferring animations from cstrike15 to csgo model
Classic Offensive is a CS:GO mod with the goal of bringing back the community aspects and aesthetics of CS
Map for FullHD monitors,use hd textures,1024x1024 2048x2048 4096x2048 4096x4096.
This mod's goal is to make the bots use proper nades, strats and positions using AI scripts and Sourcemod.
This is a mod I made back in 2017 for Scaleform but I fixed it up to work on Panorama after I stopped working on it (hence the Redux). Most things haven't...