CKII: Wizarding World is a modification for Paradox Interactive's game: Crusader Kings II. With inspiration from J.K. Rowling's "Harry Potter" you can delve deep into the myth and magic of the wizarding world. Will you choose a life of status, purity and power, or lead a life of humility, acceptance and friendship? ...the choice will be yours to decide!
Welcome to the first beta re-release of CK2:Wizarding World since 2016.There is still so much to add, but this is much of the ground work. Please enjoy. Thank you to all who participated, and thank you to our Patrons!
Thank you very much for this masterpiece but can I ask you how should we install it ?
Left by one of our users. Thank you sch92
Unzip the file and put the mod's folder in "C:\Documents\Paradox Interactive\Crusader Kings II\mod".
Inside the mod's folder you will see a file named "Wizarding World v0.2.0.mod". Take it and put it in "C:\Documents\Paradox Interactive\Crusader Kings II\mod".
Then check the mod in the launcher.
Thank
What version of CK2 does this work with
built for latest 3.3.3, though it may work for 3.0
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Thank you for your work but is it normal that there are missing traits like Veela and the like, that I cannot use spells and that they are missing all the things described in the developer positions? do not worry about this mod has so much potential and I will always support you for that but strangely this version looks more empty than the last
Heya o/
So race traits like Veela, Human, Giant etc... are all now hidden traits, as the characters culture now reflects the trait. So there is no need to have that trait visible, only to clog up all other traits. Too many traits looks messy, from my perspective at least.
Spells are usable in your intrigue decisions tab, and are currently learnt from schools or quests. Not all spells have been implemented yet, which is why some say 'Can NOT cast this spell here'.
As for casting on other characters, you can expect that in the next update.
There seems like less in this version because we have removed the BBC Merlin side of the mod. This is purely HP now. The first release of the new mod was about getting the foundations down and main mechanics, and keep in mind that all was rebuilt again. No old code carried over. You will see much more flavour in the coming updates.
Thank you for supporting us!
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I cant use it, i put in my mod folder, extracted it and it dons't work.
I put in my paradox intaractive mod folder.
Unzip the file and put the mod's folder in "C:\Documents\Paradox Interactive\Crusader Kings II\mod".
Inside the mod's folder you will see a single file named "Wizarding World v0.2.0.mod". Take it and put it in "C:\Documents\Paradox Interactive\Crusader Kings II\mod".
Then check the mod in the launcher.
I'm sorry I have to say this mod is really really bland. I was so looking forward to playing it but nothing seems to work and there seems to be nothing to do. Maybe I am missing some of the features and being able to use them would make it more enjoyable?
All I can say is that the mod is not complete yet and I'm very sorry that you feel that way. We are very much at the beginning of our journey and still have many features planned, with much content to add.
The mod is being redeveloped, it is not a continuation of the 2016 release.
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Hey great mod, but im a little lost, how the spells system work? there is a way to learn more spells and potions? a guide would be great XD
Heya. Yep right now spells and potions are learnt in Hogwarts as a student. There are a couple chances to learn outside of school, but this is a small percentage right now. Next update allows more functionality of spells and potions, and the ability to learn a vast majority of them outside of Hogwarts.
Update will be with the community shortly. Most likely the first or second week of October. Much more is included in the update as well.
hey just wondering how to download. i clicked the download now but it just downloads a notepad file and not a zip folder. any ideas??