The resonance cascade seen from the eyes of a young intern working near Sector C. A vanilla-ish Half-Life single-player campaign. It is short, half-assed, and has no ending, it served as a personal testbed for learning the TrenchBroom editor and experimenting with WASM. Don't expect much.

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Scripting in Half-Life with any language with WASM

Scripting in Half-Life with any language with WASM

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An open-source WASM runtime running inside Half-Life.