My fork of crimeamod that I prefer playing with. The mod is based on Crimeamod 1.42. This fork mainly changes the economy and tweaks the AI just a tiny bit. There are also some gameplay changes here and there. The main focus of this fork is to make industrialisation a bit more dynamic to avoid things like Japan having an abnormally big industry solely because of their literacy. Pop promotion and demotion is almost entirely based on literacy rates in almost all mods and also in the base game. There are multiple problems with pop promotion/demotion being tied to literacy. The first is that countries like Japan industrialise unhistorically fast. The second problem is that unemployment becomes a non-issue, since pops only promote if there are factories in the state and if they are literate enough. Needless to say, this is very unrealistic. This mod attempts to fix it by making farmer pops move to cities to try and find work if farmer pop unemployment becomes high enough.

Description

In this update the AI(France) will hopefully put less of its armies on colonies. This update also removes most of the spammy events in the game. Last but not least, the update also fixes problems with the last update, the most notable being that infamy now really does decay faster. See the changelog bellow for more detailed info.

Preview
crimeamod  602 edit - Update 1
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