Crazy is a mod to optimize and change gameplay of Sins of a Solar Empire: Rebellion. It offers many new abilities, new ship weapons, new music and more!

Report Crazy 2.993 (Reb. v1.86)
Filename
Crazy_2.993_Reb._v1.86.zip
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Full Version
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466.5mb (489,156,802 bytes)
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1,308 (1 today)
MD5 Hash
59672cd11adc6f6a0ccb60974fdd5970
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Description

A happy new year guys! As promised like 2 months ago (oops...) I got the new version for you. I did some balance changes and many bugfixes, which took this much time. Read more in the description for that!

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Crazy 2.993 (Reb. v1.86)
Comments
PredatorSpam113
PredatorSpam113

Keep a good work guys)))
Any progress about new ships?

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TheyCallMeProphet Author
TheyCallMeProphet

Thank you! Since I am a member of the SGI Modding group, I have the capacities to do models, but of course this modification is more important. Probably there will be new ships (not only with new abilities) in future versions, but until then we are going to update each race to make them more distinct from each other.

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PredatorSpam113
PredatorSpam113

Thanks for answer) very good news)

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TheyCallMeProphet Author
TheyCallMeProphet

yup, do you have a favourite race? Because our Vasari changes are awesome xD

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PredatorSpam113
PredatorSpam113

I testing tec loyal. Interesting experience. Fight with pirates its difficult, but possible.
How about little difference for any sub factions? For example new cruiser for tec rebels , who replace Kodiak? And little change weapons? Replace energy weapon for rebels Gauss and reilgun? More auto cannons?

P.S. Sorry for my poor english, I forget many things.

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TheyCallMeProphet Author
TheyCallMeProphet

Well I have seen worse English and mine is not perfect as well xD
The difficulty of the pirates is intended, especially to make them relevant when the game goes on. Differences between the factions are indeed part of the major update we are working on.

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PredatorSpam113
PredatorSpam113

So , thanks for answers) I still waiting new update)

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Colin13
Colin13

How many can you have in a fleet? I like to have 2 big fleets, typically:

3 Arcans
3 Dunovs
4 battleships
3 carriers
3 dreadnoughts
40 frigates
100 cruisers

is this too much for the game to handle?
I notice that during an attack a lot of the ships seem to be doing nothing.

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TheyCallMeProphet Author
TheyCallMeProphet

they do something, graphic effects just disappear :(

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