DOWNLOAD THIS ONLY IF YOU HAVE 0.5 INSTALLED!!!
Gloves, CS:GO recoil, changed bot AI, main menu music - all of this and more in 0.6!
IT'S A PATCH FOR PREVIOUS VERSION! DOWNLOAD THIS ONLY IF YOU HAVE 0.5 INSTALLED! IF YOU DON'T HAVE IT, DOWNLOAD "CS:SO OBT 0.6 Standalone"!
Finally after 3 months of not doing anything hard work, the new update is done! In this update you'll see 5 more new maps, gloves, main menu music and even CS:GO recoil!
Full changelog:
1. ADDITION: An ability to change gloves in-game
2. ADDITION: CS:GO recoil with patterns (https://github.com/SwagSoftware/Kisak-Strike)
3. ADDITION: An ability to disable BOT prefix for bot names in mod settings
4. ADDITION: New maps: de_dust, de_shortdust, de_aztec, de_bank, de_lake
5. ADDITION: New startup intro
6. ADDITION: New C4 explosion effect
7. ADDITION: During freezetime, the screen will change its color like in CS:GO (to disable, type mat_colorcorrection 0 or disable "Color correction" in graphics settings)
8. ADDITION: Fire mode switch sound (burst-full auto)
9. ADDITION: Updated blood decals
10. ADDITION: Added CS:GO main menu music
11. ADDITION: Added an ability to take C4 from the bot
12. ADDITION: New command: viewmodel_recoil - affects how the viewmodel will react to weapon recoil
13. CHANGE: Changes SWAT sleeves to match one of the latest (well, kind of "latest") CS:GO updates
14. CHANGE: Corrected some of the weapons' parameters to match CS:GO (no more MAG-7 one-shot kills across the map bruh)
15. CHANGE: Corrected buy menu button colors to look more like CS:GO
16. CHANGE: Updated flashbang blindness logic
17. CHANGE: Opening some of the main menu dialogs won't freeze your game as now they are being preloaded (and of course the game will now load slower)
18. CHANGE: Slightly changed bot profiles and bot AI to match CS:GO
19. BUGFIX: R8 bodygroups will now hide and unhide correctly (ammo cylinder won't show on the screen, bullets will show correctly in the gun itself)
20. BUGFIX: Fixed AUG and SG553 scoping for CSS viewbob
21. BUGFIX: Bots will now correctly defuse the bomb
22. BUGFIX: Molotov won't deal fire to teammates when mp_friendlyfire is disabled
23. BUGFIX: Fixed price label in buymenu for certain weapons
24. BUGFIX: Now you won't be stuck in duck mode when you leave the bomb site while planting the bomb
25. BUGFIX: Fixed precache on Taser (now you won't experience game freeze when you buy it for the first time)
26. BUGFIX: Now you won't be able to defuse the bomb when you shouldn't be able to which resulted in a looping defuse (bruh)
27. BUGFIX: Blinding from a flashbang won't show an incorrect image anymore
28. BUGFIX: Viewmodel settings in mod settings menu won't reset to one of the presetes if a custom viewmodel position is used
Special thanks to DeadZoneGarry for some help
KNOWN ISSUES:
Sometimes the viewmodel might dissapear for a frame and then reappear (cant understand why at the moment);
As always, all content belongs to Valve Software and myself only.
OMG Gloves,OMG 0.6
Nice job as always!
Now i will make Rng pack for gloves too 7u7
thanks :)
Bro,seems something about gloves is wrong.
While in CS:GO they are controled by ONE vmt but with left/right.vmt hand to make them have different worn(Like render for them) for uid users.
But your gloves vmt has both left and right but no original one,which is wrong for CS:S must have vertexlitgeneric but can't make this:
character
"$basetexture" black
(That will make gloves disappear for it has unknow vmt to read)
Just a suggest,but maybe you can make gloves controled by ONE vmt like people do in L4D2 workshop instead of with right.vmt and left vmt?
I dont want to do that because for glove skins, there are different patterns for each glove so I kept it like that for modders
and in csgo they are controller by two vmts ;)
Well i found there isn't much skin for gloves,so i'm now working to put all gloves(Not rng),Changed by vmt.
Awesome dude
π
thanks :)
oh sht, my friend, the bot's opening door sequence fking suck bro. it's stuck the door so that even the other bot or player can't open it no matter what unless there's no bot there anymore
Fire has proved hiself useful at that time 7u7
yah, i know. but there are times i have to kill the teammate because that fker was blocking the door to the hostage. and the bot if they cant pass the door, will literally spraying into it until they are out of ammo.
from my testing, only old css maps aren't working, and if thats the case, then I probably won't be able to fix it but I'll see what I can do
thanks man. the old maps still have their charm. and it's bugged me out that the mod kinda causes it automatically. again, i assume it's the AI scripts , but hey, wtf do i know ?
thank you i love you so much
lol
ΠΠ°ΡΠΎΠ²Π°. ΠΠΎΠ΄ ΡΡΠΏΠ΅Ρ. ΠΠΎ Π½Π΅ ΠΌΠΎΠ³Ρ ΠΈΠ³ΡΠ°ΡΡ ΠΏΠΎ Π»ΠΎΠΊΠ°Π»ΡΠ½ΠΎΠΉ ΡΠ΅ΡΠΈ Ρ Π΄ΡΡΠ³ΠΎΠΌ ...
ΡΠ°ΠΊ Π° ΠΎΡΠΈΠ±ΠΊΠ°-ΡΠΎ ΠΊΠ°ΠΊΠ°Ρ?
ΠΠΈΡΠ΅Ρ (connect failed after 4 retries), Ρ ΠΎΡΡ Π΄ΠΎ ΠΌΠΎΠ΄Π° ΠΏΠΎΠ΄ΠΊΠ»ΡΡΠ°Π»ΠΎΡΡ.
Ρ Π²Π°Ρ Ρ ΠΎΠ±ΠΎΠΈΡ Ρ ΠΎΡΡ Π±Ρ ΠΌΠΎΠ΄ ΡΡΠΎΠΈΡ?
ΠΠ°, Π½Ρ ΠΌΡ Π½Π° ΠΏΠΈΡΠ°ΡΠΊΠ΅ ΠΈΠ³ΡΠ°Π΅ΠΌ
Π° Π²Ρ ΡΠΎΡΠ½ΠΎ Π΅Π³ΠΎ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎ ΠΏΠΎΡΡΠ°Π²ΠΈΠ»ΠΈ?)) Π²Π΄ΡΡΠ³ ΡΠ°ΠΌ ΠΎΠ΄ΠΈΠ½ ΠΈΠ· Π²Π°Ρ Π·Π°ΡΠ΅ΠΌ ΡΠΎ Π·Π°ΠΊΠΈΠ½ΡΠ» ΡΠΎΠ΄Π΅ΡΠΆΠΈΠΌΠΎΠ΅ ΠΏΠ°ΠΏΠΊΠΈ csso Π² cstrike...
Π’Π° Π²ΡΠΎΠ΄Π΅ Π²ΡΠ΅ ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎ))
Π±Π΅Π· ΠΏΠΎΠ½ΡΡΠΈΡ, Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎ Π½Π΅ ΡΠΎΡ Π°ΠΉΠΏΠΈ Π²Π²ΠΎΠ΄ΠΈΡΠ΅, Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎ ΠΎΠ΄ΠΈΠ½ ΠΈΠ· Π²Π°Ρ ΠΈΠ³ΡΠ°Π΅Ρ Π² ΠΎΠ±ΡΡΠ½ΡΡ ΠΊΡΡ (ΠΈΠ»ΠΈ ΠΌΠΎΠ΄ Π½Π΅ΠΏΡΠ°Π²ΠΈΠ»ΡΠ½ΠΎ ΠΏΠΎΡΡΠ°Π²ΠΈΠ»), ΠΊΠΎΠ³Π΄Π° Π²ΡΠΎΡΠΎΠΉ ΠΈΠ³ΡΠ°Π΅Ρ Π² ΠΊΡΡΠΎ, ΠΏΡΠΈ ΡΠ°ΠΊΠΎΠΌ ΡΠ°ΡΠΊΠ»Π°Π΄Π΅ ΡΠΎΠΆΠ΅ ΡΠ° ΠΆΠ΅ ΠΎΡΠΈΠ±ΠΊΠ°
If i have choosen a custom glove and start a map and choose faction for me then the game crashes...
no idea why it happens atm
got it fixed, wait for 0.7
ΠΠ°Π»ΠΊΠΎ,ΡΡΠΎ Ρ ΠΌΠ΅Π½Ρ ΠΊΠ°ΡΡΡ Ρ Π·Π°Π±Π°Π³Π°Π½Π½ΡΠΌΠΈ ΡΠ΅ΠΊΡΡΡΡΠ°ΠΌΠΈ :(
mat_specular 0
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ΠΠΎΡΠ΅ΠΌΡ Π½Π° dust2_go_new ΡΠΎΠ·ΠΎΠ²ΡΠ΅ ΡΠ΅ΠΊΡΡΡΡΡ
Π½Π΅ Π½ΡΠΆΠ½ΠΎ ΡΠΏΠ°ΠΌΠΈΡΡ Π²Π΅Π·Π΄Π΅ ΡΠΏΡ
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