Version 0.01 - Puts the STRATAGEM back in RTS! Tried to make the factions true to the story, scaled as best I could; given what I had to work with and my limited knowledge of how. No balance. Just raw strategy. Never will any factions be statistically the same as in modern RTS like starcraft and C&C. Players make the game. Choose the faction that best fits your style. High quality game play (My opinion). Fast paced, slow development, strategically geared, in real time. True RTS.

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How's the SCALE? (Games : Dawn of War : Mods : Consolidation_Mod : Forum : Conversation : How's the SCALE?) Locked
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Nov 15 2011 Anchor

This mod is scaled not balanced. I try to scale everything to the story but I'm not what you call a fan. I prefer the classics, but few people play the classics online anymore, so of the ones played, I preferred Dow WA, just because it was more strategic than the other newer RTS. If you were quick, and so were the other guys, you could get bogged down in stalemates hours long, or turn a seemingly lost match into an upset; something most other of the newer RTS are built to prevent. When the alpha is released of v0.01 please comment on the scale. Is it true to the story, or does it need adjustment? If so, then what changes do you recommend, and why?

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