Conflux is a symmetrical competitive map set in a Forerunner facility on the edge of a cliff. It was designed with a "tug of war" style of flow, where team positioning and careful movement through the center are emphasized.

Teams start the match facing the center platform in the main atrium, with the base of a large beam emitter blocking the line of sight from spawn to spawn. Each team spawn has a large doorway in the middle, with a direct line of sight from the center platform. Walking through this doorway will lead you to a deployable Grav Lift, followed by a one-way drop-down to the center floor. From here, players can move to take the Overshield or move to the gold lift that will take them up to a raised platform that overlooks the center platform.

Each team's base has one middle room flanked by an elevated room that grants them access to the center platform and a lower room that will lead them to the gold lift. Each team will find a Sniper Rifle in this lower room. Looking towards the back of the lower room, players will find a doorway leading to another room with a long, "elbow" shaped ramp leading them up to a bridge that will take them back to their spawn or to a hallway that leads to the top of the gold lift.

Players that move to the elevated room in their base will find a small platform that overlooks their side of the central atrium, which they can also use to jump to the center platform. In this same area, players will another overlook that has dominance over an overhang on the cliffside that runs the length of the map. At the center of this location is a man cannon that players can use to launch themselves to the center platform. The Overshield spawns just in front of the man cannon.

The map is designed primarily for CTF and Slayer, although it supports all of the default Halo 3 gametypes.


The weapon and equipment set on the map include the following:
3 Battle Rifles per side.
2 Assault Rifles per side.
2 Brute Plasma Rifles per side.
2 SMGs per side.
1 Auto Mag per side.
1 Sniper Rifle per side.
1 Deployable Grav Lift per side.
1 Sentinel Beam under the center platform.
1 Gravity Hammer on the center platform.
1 Power Drain at the gold lift.
1 Bubble Shield at the man cannon.
1 Overshield between the man cannon and the center platform.

How to install and play:
-Navigate to the install location of Halo: The Master Chief Collection
-Go to the Halo 3 folder, and then the maps folder
-Backup the file called docks.map by either renaming it, or moving it to another folder
-Drag the new docks.map file into the maps folder
-Select the map Longshore in Custom Games or Forge to play


Overhead layout by @ArturBloodshot

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Conflux Map

Conflux Map

Full Version

Conflux is a custom Halo 3 PvP map built for 4v4 Capture the Flag and Slayer, with an emphasis on competitive play.

Optional UI Files

Optional UI Files

Full Version

These files will replace the UI images, and name and description for the Longshore map

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
King Feraligatr's Enhanced Reach Friendly AI

King Feraligatr's Enhanced Reach Friendly AI

First Person Shooter

Modder's resource to provide smarter friendly AI for Halo: Reach. Enjoy non-dumbutts on your side. :)

Halo 3 Eta

Halo 3 Eta

First Person Shooter

H3E is a sandbox overhaul for Halo 3 in MCC, the sandbox was redefined for primarily multiplayer but is campaign compatible and provides a different experience...

Halo 3 - Wizard

Halo 3 - Wizard

First Person Shooter

A remaster of the map Wizard from Halo: Combat Evolved using the Halo 3 art style

Halo MCC Reach Megapack

Halo MCC Reach Megapack

First Person Shooter

This will be the official ModDB page for the Halo MCC Reach Customs Megapack. This pack includes custom game modes and maps for Custom games as well as...

Halo: CE - Intensity

Halo: CE - Intensity

First Person Shooter

This is the most updated version of the map 'Intensity'. It features more paths and cover options compared to the original map that I created. This map...

Halo 2 Uncut

Halo 2 Uncut

First Person Shooter

Using evidence found within Halo 2's tags, map scripts, and other external media, Halo 2: Uncut aims to accurately restore as much cut content into the...

X

Latest posts from @the_grim_dealer

RT @BlazeDillon: Within the next few months, my responsibilities for a project that I'm working on will be wrapping up. So, I'll be… T.co

Jul 11 2023

RT @Halo_Modding: The pre-release version of the Blender toolkit for Halo Reach, 4 and 2AMP is available to download now! #blenderT.co

Jul 11 2023

RT @Halo: Featuring community-created maps based on beloved classics from Halo 3, 8v8 Squad Battle has arrived in Halo Infini… T.co

Jul 11 2023

RT @DogbrainLudus: Glad to finally show some of the stuff I've been working on for a while. I hope people can get some use out of the… T.co

Jul 8 2023

RT @Halo: Dig deep into the archived catacombs of Halo's cutting room floor and restore a treasure trove of creatures, weapon… T.co

Jul 7 2023