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This single player mod is functioning as my introduction to the larger mapping scene: a single-player mod. As this is a free-choice school project I will have to finish it. Also this means I'll have to do it on my own (so no help from other people).
As I do not have any experience with modelling, texturing and sound engineering I will purely rely on VALVe's material (which is unfortunate, but still, I have to start somewhere).
I will completely develop this mod myself, but other members of the team will be playtesters that will help and test my maps on the usual criteria. Next to that, I will also have the theme song made by a custom member as I'm not that proficient with music but a mod can't really go without one :)

Story
So I'll use the material of Half-Life 2 to set it to my own story: a story a few days before the events of Half-Life 2 itself...
As the alien empire known as the Combine attacked our world and got the human race to surrender, there was not only riots and patriots in City 17.
Our story starts as professor and colonel Ian Burns boards the train to the Carson Power Complex, a desolate power plant far beyond the city outskirts.

Ian have the important job to inspect the complex in means of safety and work conditions.
If anything goes wrong in a place like that, it could be fatal both to the workers and the people who rely on the electricity they produce.

In addition to the safety inspections, he will also get a tour through the laboratories where several new technologies are being created.

As our hero emerges the power complex, the combine have already started their assault and taken over the complex.

Please do note that you might have experienced/thought of the story different, and this might be pure nonsense to you, but its only a game mod made by a freshman mapper introducing himself to the a bit more serious mapping scene and starting the leap to team mods.

Thanks
Thank you for taking a look here and please give constructive criticism/comments if you want to give me a hand or tell me what you think of this :) I'm open to everything, as I'm just starting this.
Post them here or send a message to complexmod@xs4all.nl

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Post comment Comments  (0 - 10 of 13)
fliros
fliros - - 705 comments

look great
and I see that the dutchguy started
and that is why I agree with the german

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Revo1uzzer
Revo1uzzer - - 347 comments

Thats also a reason why making a mod :)

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MaDsler
MaDsler - - 38 comments

i must buy halflife2 ^^

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VicXxX
VicXxX - - 180 comments

Ye just remember, the Combine didn't use human form soldiers until after the Seven Hour War...they used striders, gunships, synths and ****...

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fliros
fliros - - 705 comments

but who did they build all the steal stuf were they do things!!....... ..with humans???/|\!!!
I mean a stider can't build something it only can destroy.
(and all those oder synths in hl can't build too, only humans can)

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pupkin
pupkin - - 1,181 comments

They used stuff we never got to see in any HL game... All we see in Hl2 and episodes was developed for earth conditions, even the striders, since they are just humans, who were radically changed. Only the gun- and dropship may have been used during the 7 Hour War (and the advisors :D)...

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Afnopo
Afnopo - - 1,253 comments

Good work.

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FlippedOutKyrii
FlippedOutKyrii - - 3,509 comments

Great work!

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kacsand
kacsand - - 86 comments

well good luck and i hope it will funn ef it comes out.
and im tracking tis mod

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Berserkr
Berserkr - - 318 comments

I agree with the Frenchman.

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fliros
fliros - - 705 comments

europe rules
(for ever)

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