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Colonial is a mod set in the near future, it is about a conflict between to different factions of soldiers, one fighting for Earths government and the other an alliance of former Earth colonies intending to stay independant from Earth. The mod will be realistic, which means it will still be fun to play but won't have unrealistic features such as double jump, bunny hopping and other death matchy(not a word but i don't care) stuff. The mod will have two teams, and the United Colonial Alliance. It will feature 4 game types - Raid - It is like the classic assault mode from the original UT but the attackers need to return to their dropship or APC after they have completed there objective Survivor - One team must get to a point on the map and the other team must kill them before they get there. Hostile Takeover - This mode involves the attacking team capturing enemy points (e.g in a base) and the defenders trying to stop them. Once a point has been captured it cannot be reclaimed The...

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Hey everybody, Long time no news, this mod is pretty much on hold atm :/ Some or none of you may of noticed that the website is down and we have no new concept art or model renders up. I did have some renders to put up but tbh the whole HL2 set back thing has kinda of thrown us off course also several

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Hey everybody,

Long time no news, this mod is pretty much on hold atm :/

Some or none of you may of noticed that the website is down and we have no new concept art or model renders up. I did have some renders to put up but tbh the whole HL2 set back thing has kinda of thrown us off course also several team members are MIA or have started University which is sucking up most of their time.

Rest assured though, i will get the website back up and running with some shiny forums and when i speak to Vex, i'll get some of his renders off him :)

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