What would happen if in 1988, Soviet Leader Mikhail Gorbachev was assassinated? CNC Fallout is a total conversion mod for Command and Conquer 3: Tiberium Wars that postulates this very question.

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Engineers (Games : C&C3: Tiberium Wars : Mods : CNC Fallout : Forum : Balancing and Suggestions : Engineers) Locked
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Feb 27 2012 Anchor

Hi, please forgive me for my bad English.

Perhaps I'm wrong (I've played few skirmish games and I've read the manual) but aren't they a bit too similar from eachothers?

Shouldn't they be a bit more unique with some special/support abilities?

Feb 27 2012 Anchor

Since the Aussie engineer is stealthed(iirc) and can plant charges, it would be nice if the Soviet engineer can plant land mines while the NATO engineer can perform repairs on vehicles.

Feb 27 2012 Anchor

Alternatively Soviet engineer can have ability to build up foxholes.

Feb 27 2012 Anchor

I was more thinking along the lines of the Soviet Engineer being able to repair armor, whilst the NATO Engineer remains as is.

Mar 1 2012 Anchor

I`m guessing that if Soviet Engineer will have aility to Repair damaged vechicles, then NATO should acuire Nano repairing for slow selfhealing.

Mar 2 2012 Anchor

A hybrid between a medic and engineer could be an interesting solution.

Mar 2 2012 Anchor

Now that I think about it, the USSR field so many tanks that having an engineer repair each one will not suffice. Perhaps the Soviet engineer could construct some sort of depot where tanks get repairs and the NATO engineer can create a medical tent.

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