Reborn on the RNA engine, the RA2 and YR story will be relived with real time 3d graphics. We of the ConRed team are aiming to recreate the gameplay of Red Alert 2: Yuri's Revenge on the Red Alert 3 engine, with a new Yuri Campaign. Later on, we will be working on a mod that is an expansion to this one; Condition Red: Rise to Power. The setting of the mod will take place after the events of YR, with Yuri in the psyonic prison. This allows us the create a whole new story continuation, with a lot of new content.

Report RSS Hmmm... Upgrades.

With the release of C&C3, Condition Red is splitting onto the new engine.

Posted by on


Well,
With the release of C&C3, Condition Red is splitting onto the new engine.
A version will still be released on Zero Hour, so don't worry.

Here's some units that have allready got upgraded to the new poly-limits;

Render - Allied Construction Yard Render - Allied War Factory

Visit our forums or mod profile for more pics.

Post comment Comments
c4Menace
c4Menace - - 135 comments

good BUT too detailed in small areas.

you can lessen the polygons with bump mapping you know.

Reply Good karma Bad karma+1 vote
Slye_Fox Author
Slye_Fox - - 933 comments

Yes, but bump mapping can't go vary deep/high

Reply Good karma+1 vote
Dibelius
Dibelius - - 260 comments

"Here's some units that have allready got upgraded to the new poly-limits "

You speak of a "poly limit"... which one?
I can't remember any announcement from EA to that point.

Reply Good karma Bad karma+1 vote
Slye_Fox Author
Slye_Fox - - 933 comments

EA never did, it's a modders stated one.

And they're not inflexable.

Basicly, Structures in Gens was generally 1500 max, now it's 2500.

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: