This mod was previously called Clone Wars Conquest, i decided to change the name since there is another mod with similar name and it causes occaisionally confusion. I wanted to make it clear which mod is which.

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Report RSS Hutt mercenary rags (view original)
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DarthMongolTheUnwise Author
DarthMongolTheUnwise - - 1,503 comments

As of the last few weeks there hasnt been much to show, as much of the work done has been in forms of code and features. Also, ive been working on some armors for TLD mod, so it means less SW stuff done.

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Argeomer
Argeomer - - 5,578 comments

First, looks cool. Second, you doing armors for TLD? which of the TLD mods?

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DarthMongolTheUnwise Author
DarthMongolTheUnwise - - 1,503 comments

Both Overhaul and Original thats based more on Tolkien lore, which puts limitations to armor designs that i can do. Currently there are a few suggestions lingering as to what i could do, and i posted a few crude design concepts but lead artist has not said anything of it, kinda waiting what to do.

While start of the year was pretty busy, ive since become less active, you know, sometimes youre pretty effective at work and sometimes not. This goes hand to hand with how much work there is for me at workingplace, more work there, less energy and willingness to hammer away all evening.

Also its worthy of mentioning how the team has got a new member, Khamukkamu, who is one of TLD devs, and he has been busy helping us with development of TAS, adding numerous features that we just didnt get added over long time. In return ive tried to be useful for TLD, and help Khamu on another project that is yet to be revealed, when time is right.

Of course i dont want to speak as if i and Khamu would have been only ones working. For thats not true, oh no. RepublicCommando has been reworking shooting mechanics entirely, an fraction of the project that has apparently proven quite challenging. Were he to succeed, it is expectable that we would then have better firearm mechanics than any other WB mod... But if he will, is yet to be seen. Time, and hard work will show.

Last, but not least is of course current lead developer Sernis, whom established us a new way of distributing files between developers nigh the start of year. It has since proven useful. Also he makes sure that Khamus scripts n stuff end up in the source code of TAS, in cases when it can not be added directly by Khamu.

So overall, progress has been happening at steady pace. As always, i dont dare to make even an rough estimate of future release, you can call it Taleworlds syndrome if you so fancy.

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Argeomer
Argeomer - - 5,578 comments

Ok, i didn't even know that the original TLD was still active, at least not on moddb, and yes, i can see why it would have some limitations.

There are ups and downs, faster paced and slower paced, i get it.

Well then, i can only say continue the good work, you and everybody on your team, the ones on TLD and the ones in this mod.

Ahahaha Taleworlds syndrome... well i still think you can't beat Taleworlds record. The first release announcement was in 2015/2016 and we are now in 2018 and no release....but i believe it will be this year :)

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DarthMongolTheUnwise Author
DarthMongolTheUnwise - - 1,503 comments

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Argeomer
Argeomer - - 5,578 comments

well...yeah. But for what? xD

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DarthMongolTheUnwise Author
DarthMongolTheUnwise - - 1,503 comments

That BL is released on this decade... or century.

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Argeomer
Argeomer - - 5,578 comments

ehehehe. On the dawn of the third day, look to the East

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