This mod was previously called Clone Wars Conquest, i decided to change the name since there is another mod with similar name and it causes occaisionally confusion. I wanted to make it clear which mod is which.

Report Turmoil Across the Stars Non Warband release 1.0
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Turmoil_Across_the_Stars-_Non_Warband_release_1.0.rar
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529.27mb (554,982,017 bytes)
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1,128 (6 today)
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182fd2b2b1ba4d89a1bcbf4895465f41
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This version sure took a while, but i hope the wait has bee worth it. In this version, Hutt Cartel faction's military has seen considerable changes, but that is not all. Included has been also new Mandalorian warriors and new outfits for more common folk of the galaxy far, far away...

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Turmoil Across the Stars  Non Warband release 1.0
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horus94
horus94

game version request ?

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Moddb.com Preferably this

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horus94
horus94

Thanks

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

So far 2 users have reported Font issues. Anyone else?

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Natureboy79
Natureboy79

The Font issue usually is solved by deleting the Font.dds file from the module's Textures folder.

I get a lot of crashes while loading the game. But I had these problems with every version of the mod for years. And the ironloader does not work for me either. So I won't complain anymore. Great mod anyway. :)

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Iron launcher dependant version has not been released for maybe a year by now. Perhaps i could finally put out another.

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kadwin
kadwin

hello, i have found a problem, BALD WOMEN and chiss females are not chiss but regular bald women.

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

This is known issue there is information about it in the menu of starting a new game. This bug has existed throughout the mods entire history.

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kadwin
kadwin

thanks for reply, i know that the bald women are a regular bug of the mods but the chiss that are not chiss (blue skin and red eyes)it's the first time i see that bug.

i'll tell you if i found other more pertinants bugs
thanks for this mod =)

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kadwin
kadwin

Galactic marine helmet don't work

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Its linked to the feet, no? It is purposed to be worn as feet item, and rest of the armor is another piece of armor, chestpiece. Its kind of stupid way to do it, but we didnt have much options due to limitations of the engine. There are numerous armors working in same manner. Perhaps i should mark the items as in to what part of body they go. Probably would make it simplier.

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

the issue with chiss not being chiss is linked to the bug. You see, when the deformation of faces happens, it also alters the code of the faces, the same code that defines skincolor. And as chiss are just humans with different colored face... see what im trying to say?

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wisecontra10
wisecontra10

i just want to say that finally the mod works for me and i want to say that it s stunning work.Awesome animations,models etc very good mod.I want to say that if i use a dlt 19 sniper and no ammo(so i only have the starting clip) the game crashes.Also i was in a battle with a guy called bolla ropal and he used his fists in combat instead of a lightsaber or smth.
also does anyone get a bug in which you can t exit the game?

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Thing that makes you unable to exit game process is weird, persistant issue that started soon after the mod was first being made back in 2016. Just alt+esc and open task manager to shut down process. If you fire without bolts equipped it crashes. Why? No clue, but it does, so do that not. Ropal not using lightsaber is weird for certain he should

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wisecontra10
wisecontra10

ok

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RB-23049
RB-23049

It won't load textures.

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migdeu19
migdeu19

The game crash loading because is unable to open the texture of phaseIwhite.dds, I went to this texture and it seems haven't problem but the game still crashing tryng to open this dds. What I do :(

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migdeu19
migdeu19

Is it posible activate the "find an item menu"?

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Try with enhanced MB edition found in downloads here

And no, you cant use find item

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AlexTheHeric
AlexTheHeric

That happend to me as well Mig

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AlexTheHeric
AlexTheHeric

Re downloading the mod Darth because it broke last time

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Guest
Guest

Hey, every time I try the mod, the game crashes because of some C++ issue (I'm kinda in a hurry right now, so I'll post the details later)
I just wanted to know if downloading the enhanced edition will help, or if it's made for older versions.
Or maybe it's a different issue?

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Some have reported enhanced edition helping, but it may aswell not be useful, it differs from PC to another, impossible to say. It is however worthy of trying anyways

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major0spidey
major0spidey

(I'm the same guy)

It's worse than I thought. I think. This crash error doesn't just happen with TAtS, but also your old Clone Wars Conquest version of the mod (that was working fine just yesterday) and Star Wars Conquest itself. The good news (or at least I think) is that I encountered that error in Star Wars Conquest once or twice before. They were usually random, but now it happens every time. I think maybe if I restart my computer it might work. And if it doesn't, the Enhanced edition is being downloaded, so I could try that.

Anyway, here's the report just in case:

I get a window called Microsoft Visual C++ runtime library while the game is loading settings data

It says:

"Assertion failed!

Program: L:\Games\Mount and Blade\ mount&blade;.exe
File: e:\develop\mborg\program\src\.../../rgl/rglBody.h
Line: 393

Expression: num_edges > 0

For information on how your program can cause an assertion failure, see the visual C++ documentation on assets

(Press retry to debug the application - JIT must be enabled)"

I can either 'Abort' (close the game), 'Retry' (windows checks for solutions for the program, but it never really finds anything) or 'ignore' (It opens the window like maybe half a dozen times, then it really ignores the flaw and opens M&B, but the screen is black and only the mouse is responsive. There's nothing to click)

I hope you have any idea how to help. I'll try what I can on my end

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major0spidey
major0spidey

I dunno if you're aware of this or not, but since the republic replaces the empire, and the CIS replaces the rebellion, there is a slight, but annoying story bug. It seems all Jedi are cruel and evil, while Sith are nice and benevolent. It's kinda hard to ignore the way they speak, it's so out of character. Also, the companions speak like they are from the galactic civil war. It would be cool if you fixed their backstories, after you fix the Jedi's personalities, if you will.

I just thought I'd bring this to your attention.

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

If what ive heard is correct there is a randomizing factor to the personalities of people, i think ive seen agents act very different during different playthroughs and tests. Yes, most of the companions are from the Civil war era and they have remained unchanged since we havent had the stories written for replacing characters. However this MAY yet change. A member of our team took upon himself to write us new character backstories so we could replace them. Its unclear at what point this task is since the man has been struggling with Depression for quite a while, and i know from personal experience how paralyzing it can be, so i definitely want to understand his pain.

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major0spidey
major0spidey

(Ah crap, forgot to sign in again)

You know better, I'm sure, but I don't recall master Yoda tell me anything but that I'd regret betraying the republic through all nine playthroughs. Either way, is there nothing that can be done about it? I no nothing of coding, and I'm pretty sure it's no walk in the park, but evil Jedi are just hard to ignore. I mean one or two, sure, but the whole council? Maybe there's a code that makes the dice role in favor of one personality rather than another?

Sad thing about your depressed member. I hope the best for him.

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Alright, actually, you were right. In my current playthrough ive browsed through some personalities of commanders and found them to be almost completely evil, sadistic and cunning for the Republic, while Confederates are the exact opposite. This majorly affects how the lords play ingame so changing all lords to be good is probably best option. It seems that evil lords are more inactive and selfish than good ones, so i bet the galaxy will become a much more active place IF i can make the changes to their personalities

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heavymetalnightmare
heavymetalnightmare

so this is not for warband right?

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

Why would it be specifically stated to be, a NON WB version, if it was for Warband?

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Guest
Guest

Hi, I just found this mod and am downloading it as we speak, but I was wondering, as I saw a file you posted called 'return of the sith' was removed from the page. Does that mean the sith troopers and other SWTOR content is no longer available?

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

No, theyre still in. The file was removed due to being obsolete, and people still downloading it. They probably thought that Sith would be removed with the next update

Both Sith and Old Republic troops are still available, and will most likely continue to be.

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CoolishSpoon987
CoolishSpoon987

it says it cant open modules\Turmoil Across the Stars Non Warband release 1.0\Textures\saleucami_greentree.dds

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DarthMongolTheUnwise Author
DarthMongolTheUnwise

have you tried launching the mod with Enhanced edition?

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