This version sure took a while, but i hope the wait has bee worth it. In this version, Hutt Cartel faction's military has seen considerable changes, but that is not all. Included has been also new Mandalorian warriors and new outfits for more common folk of the galaxy far, far away...
Into the menu where player is introduced to the game there has been added warning text about a common bug that happens with character heads.
-Updated Hutt army
-New heads and outfits for Twilek females
-New mercenary armors
-New weapon models thanks to Thane Wulfgharn
-New troops for Republic military
-Some changes to Darksiders
-Levels of main armies and many mercenaries have been adjusted to hopefully, better direction (PLAYER FEEDBACK WANTED!)
-Jawas have been eradicated from the Galaxy, they no longer appear roaming around and their place has been taken by droid parties that have high level troops, but are not too many in numbers, typically anything between 7-12
-DeathWatch and Supercommandos have received new armors
There is probably some other changes that i simply cannot remember as i am tend not to keep changelog (Sorry, i just never remember to do so)
Find the devs from our Discord server Discord.gg
-Darth Mongol The Unwise
game version request ?
Moddb.com Preferably this
Thanks
So far 2 users have reported Font issues. Anyone else?
The Font issue usually is solved by deleting the Font.dds file from the module's Textures folder.
I get a lot of crashes while loading the game. But I had these problems with every version of the mod for years. And the ironloader does not work for me either. So I won't complain anymore. Great mod anyway. :)
Iron launcher dependant version has not been released for maybe a year by now. Perhaps i could finally put out another.
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hello, i have found a problem, BALD WOMEN and chiss females are not chiss but regular bald women.
This is known issue there is information about it in the menu of starting a new game. This bug has existed throughout the mods entire history.
thanks for reply, i know that the bald women are a regular bug of the mods but the chiss that are not chiss (blue skin and red eyes)it's the first time i see that bug.
i'll tell you if i found other more pertinants bugs
thanks for this mod =)
Galactic marine helmet don't work
Its linked to the feet, no? It is purposed to be worn as feet item, and rest of the armor is another piece of armor, chestpiece. Its kind of stupid way to do it, but we didnt have much options due to limitations of the engine. There are numerous armors working in same manner. Perhaps i should mark the items as in to what part of body they go. Probably would make it simplier.
the issue with chiss not being chiss is linked to the bug. You see, when the deformation of faces happens, it also alters the code of the faces, the same code that defines skincolor. And as chiss are just humans with different colored face... see what im trying to say?
i just want to say that finally the mod works for me and i want to say that it s stunning work.Awesome animations,models etc very good mod.I want to say that if i use a dlt 19 sniper and no ammo(so i only have the starting clip) the game crashes.Also i was in a battle with a guy called bolla ropal and he used his fists in combat instead of a lightsaber or smth.
also does anyone get a bug in which you can t exit the game?
Thing that makes you unable to exit game process is weird, persistant issue that started soon after the mod was first being made back in 2016. Just alt+esc and open task manager to shut down process. If you fire without bolts equipped it crashes. Why? No clue, but it does, so do that not. Ropal not using lightsaber is weird for certain he should
ok
It won't load textures.
The game crash loading because is unable to open the texture of phaseIwhite.dds, I went to this texture and it seems haven't problem but the game still crashing tryng to open this dds. What I do :(
Is it posible activate the "find an item menu"?
Try with enhanced MB edition found in downloads here
And no, you cant use find item
That happend to me as well Mig
Re downloading the mod Darth because it broke last time
Hey, every time I try the mod, the game crashes because of some C++ issue (I'm kinda in a hurry right now, so I'll post the details later)
I just wanted to know if downloading the enhanced edition will help, or if it's made for older versions.
Or maybe it's a different issue?
Some have reported enhanced edition helping, but it may aswell not be useful, it differs from PC to another, impossible to say. It is however worthy of trying anyways
(I'm the same guy)
It's worse than I thought. I think. This crash error doesn't just happen with TAtS, but also your old Clone Wars Conquest version of the mod (that was working fine just yesterday) and Star Wars Conquest itself. The good news (or at least I think) is that I encountered that error in Star Wars Conquest once or twice before. They were usually random, but now it happens every time. I think maybe if I restart my computer it might work. And if it doesn't, the Enhanced edition is being downloaded, so I could try that.
Anyway, here's the report just in case:
I get a window called Microsoft Visual C++ runtime library while the game is loading settings data
It says:
"Assertion failed!
Program: L:\Games\Mount and Blade\ mount&blade;.exe
File: e:\develop\mborg\program\src\.../../rgl/rglBody.h
Line: 393
Expression: num_edges > 0
For information on how your program can cause an assertion failure, see the visual C++ documentation on assets
(Press retry to debug the application - JIT must be enabled)"
I can either 'Abort' (close the game), 'Retry' (windows checks for solutions for the program, but it never really finds anything) or 'ignore' (It opens the window like maybe half a dozen times, then it really ignores the flaw and opens M&B, but the screen is black and only the mouse is responsive. There's nothing to click)
I hope you have any idea how to help. I'll try what I can on my end
I dunno if you're aware of this or not, but since the republic replaces the empire, and the CIS replaces the rebellion, there is a slight, but annoying story bug. It seems all Jedi are cruel and evil, while Sith are nice and benevolent. It's kinda hard to ignore the way they speak, it's so out of character. Also, the companions speak like they are from the galactic civil war. It would be cool if you fixed their backstories, after you fix the Jedi's personalities, if you will.
I just thought I'd bring this to your attention.
If what ive heard is correct there is a randomizing factor to the personalities of people, i think ive seen agents act very different during different playthroughs and tests. Yes, most of the companions are from the Civil war era and they have remained unchanged since we havent had the stories written for replacing characters. However this MAY yet change. A member of our team took upon himself to write us new character backstories so we could replace them. Its unclear at what point this task is since the man has been struggling with Depression for quite a while, and i know from personal experience how paralyzing it can be, so i definitely want to understand his pain.
(Ah crap, forgot to sign in again)
You know better, I'm sure, but I don't recall master Yoda tell me anything but that I'd regret betraying the republic through all nine playthroughs. Either way, is there nothing that can be done about it? I no nothing of coding, and I'm pretty sure it's no walk in the park, but evil Jedi are just hard to ignore. I mean one or two, sure, but the whole council? Maybe there's a code that makes the dice role in favor of one personality rather than another?
Sad thing about your depressed member. I hope the best for him.
Alright, actually, you were right. In my current playthrough ive browsed through some personalities of commanders and found them to be almost completely evil, sadistic and cunning for the Republic, while Confederates are the exact opposite. This majorly affects how the lords play ingame so changing all lords to be good is probably best option. It seems that evil lords are more inactive and selfish than good ones, so i bet the galaxy will become a much more active place IF i can make the changes to their personalities
so this is not for warband right?
Why would it be specifically stated to be, a NON WB version, if it was for Warband?
Hi, I just found this mod and am downloading it as we speak, but I was wondering, as I saw a file you posted called 'return of the sith' was removed from the page. Does that mean the sith troopers and other SWTOR content is no longer available?
No, theyre still in. The file was removed due to being obsolete, and people still downloading it. They probably thought that Sith would be removed with the next update
Both Sith and Old Republic troops are still available, and will most likely continue to be.
it says it cant open modules\Turmoil Across the Stars Non Warband release 1.0\Textures\saleucami_greentree.dds
have you tried launching the mod with Enhanced edition?
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Yes, on both the enhanced version and the steam version i have, they both close after loading textures, both have a different and broken texture file?. Any fixes on this?
im suffering from textures errors like everyone else when I try to load the game.
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Everytime I try to play this mod it loads but once it gets to textures a pop up happens and says RGL error. any fix?
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