This Mod totally changes Serious Sam 2 to feel more "serious". It is not directly the re-creation of SS1 FE/SE - The Main-Features are: - more than 22 new Enemies: Re-creation of all Enemies in SS1 FE/SE + Ugh-Zan III (last boss) and Huge Lava-Golem -Weapons changed: To feel like Serious Sam 1 Weapons. Big, Hard and unforgiveable. -All new Special-Effects: Explosions, Gore etc -All new Sounds: Alot original sounds from Serious Sam 1 -new game-options: Enemies-Multiplicator & Spawn-Time-Reducing (recommend to play the original maps & Selectable Weapon-Speed (comfortable setting or true original speed from SS1) -about 20 new Weather-effects for Levels that looked so plain and should have them: Rain, Snow, Lightings, Flying Leaves, Ashe-Rain, Dust-Clouds, Fog-Clouds Ball-Lightings, Ambience Sounds, Thunders, Metroids, Insects.. -2 new maps: Arcade Map 01 & Huge Enemies Test-map with +1650 Enemies -All the feel of the Game is modified so hard to be like the game was developed for...

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Poll: Classic Serious Sam II needs... (82 votes)
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Poll: What do you wish for future releases ? (Games : Serious Sam 2 : Mods : Classic Serious Sam II : Forum : All about : Poll: What do you wish for future releases ?) Locked
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Dec 2 2009 Anchor
What do you wish the most for future releases of Classic Serious Sam II ?
More Enemies, finishing and adding new maps already, more extra options and customization. Or just polishing what's already there ?

New enemies are the very heart of CSSII and I have the most fun creating them. If you like to have more enemies, please state which type, or re-creation from which game you like to have.

Here are a few possible selections:
Turok 1/2
Duke Nukem 3d
Wolfenstein 3d
Quake
Unreal
Half-Life

Edited by: BuddhaMaster

Feb 4 2010 Anchor

Well, i think this needs HL2 enemies, weapons and Quake II and Unreal weapons.

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