Inspired by Doom 3 and DBT mods so i made this project,gzdoom 4.6.0 or better it is required now LZdoom support

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this will be the last update, because I feel that I moved away from my goal with the mod, maybe If I find better sprites I will make another update.

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Classic D3 For Doom [GZD] [Final Update]
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marxistguy
marxistguy - - 230 comments

i still has the hud issues where it for some reason has an outline of the vanilla hud GUI, I tried reinstalling and putting the package in the right order but still it has that problem, the modified doom 3 health bar doesn't show up

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Guest
Guest - - 691,169 comments

type the + key

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marxistguy
marxistguy - - 230 comments

damnit i always forgot that key, i must now always remember that a combination of using "alternate hud = on" and resized screen sizes makes for a scratching headache, thanks a bunch

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Revolvermann
Revolvermann - - 9 comments

I type the + key, but the HUD is not there.

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{MasterSkyMoon}
{MasterSkyMoon} - - 14 comments

The mod is great, but the only thing I don't like is that all types of weapons lack reloading. Can you add this feature when you make a new version at least?

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tintillum
tintillum - - 17 comments

I'm having an issue with your mod and the HonTE megawad. The swimmable water in that map pack causes the rock stuff (from sliding off ledges) to bug out. Like it makes it never stop rolling. Is there a way to just remove the rock stuff from the source code and just repackage the pk3 file?
EDIT: Nvm, I removed it myself. I'll provide a link later to the version with the rock stuff removed.

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WaterMelon666 Author
WaterMelon666 - - 85 comments

I'll remove that for the next update :)

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