this will be the last update, because I feel that I moved away from my goal with the mod, maybe If I find better sprites I will make another update.
Changelog:
- Better Menu section
- new sprites and animations for flashlight, shotgun, machinegun, chaingun, RL, and plasmagun
- new enemies
- from the options menu, you can select if you want to start with soul cube or artifact.
- fixed HUD issues
- more responsive weapons
- improved pentagram coding
- and I don't remember the rest xD
I will pause the mod indefinitely to focus on my ww2 mod, I will release addons for this mod very rarely, comments and modifications are welcome.
i still has the hud issues where it for some reason has an outline of the vanilla hud GUI, I tried reinstalling and putting the package in the right order but still it has that problem, the modified doom 3 health bar doesn't show up
type the + key
damnit i always forgot that key, i must now always remember that a combination of using "alternate hud = on" and resized screen sizes makes for a scratching headache, thanks a bunch
I type the + key, but the HUD is not there.
The mod is great, but the only thing I don't like is that all types of weapons lack reloading. Can you add this feature when you make a new version at least?
I'm having an issue with your mod and the HonTE megawad. The swimmable water in that map pack causes the rock stuff (from sliding off ledges) to bug out. Like it makes it never stop rolling. Is there a way to just remove the rock stuff from the source code and just repackage the pk3 file?
EDIT: Nvm, I removed it myself. I'll provide a link later to the version with the rock stuff removed.
I'll remove that for the next update :)