This mod was made with the intention of improving the graphics of C&C 3, and replaces several of the C&C 3 shaders. The changes are mostly made to high and ultra high settings, and have little or no effect on lower graphics settings. The mod is compatible with most other C&C 3 mods, and can be used with other mods as described in the readme file. The mod is still in a Beta stage, so contact me (Chronosheep) or leave a reply if you experience any issues. For modders: You may include these shaders in your own mod, but if and only if you give me proper credit, and link to this ModDB page in your readme file.

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GDI
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Dibelius
Dibelius - - 260 comments

Nice! Do the recolored parts also receive reflection when defined by spec map? I always disliked the flat look of these parts with the GDI shader.

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Description

Screenshot of a GDI base using the ChronoShaders mod.
GDI units/structures no longer have glowing recolored parts.