This mod was made with the intention of improving the graphics of C&C 3, and replaces several of the C&C 3 shaders. The changes are mostly made to high and ultra high settings, and have little or no effect on lower graphics settings. The mod is compatible with most other C&C 3 mods, and can be used with other mods as described in the readme file. The mod is still in a Beta stage, so contact me (Chronosheep) or leave a reply if you experience any issues. For modders: You may include these shaders in your own mod, but if and only if you give me proper credit, and link to this ModDB page in your readme file.
Screenshot of a GDI base using the ChronoShaders mod.
GDI units/structures no longer have glowing recolored parts.
Nice! Do the recolored parts also receive reflection when defined by spec map? I always disliked the flat look of these parts with the GDI shader.
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