Another C&C3;:TW mod. New units, upgrades, superpowers, you name it.
(for comparison purposes, the improved version is using the Kane Edition skin) In vanilla, Juggernauts have next to no recoil when they fire, despite sporting three massive gun barrels. This is especially egregious as when using the Bombardment ability, the first shot does indeed produce recoil, but the subsequent shots have no effect.
So in Tiberium Refined, Juggernauts now have proper recoil when they fire, both when using regular attacks and when using the Bombardment ability, as well as new (new if you haven't played Alternate Warfare) FX when shots impact on earth.