A simple mod, no fancy art (yet). Aims at the AOD/CompStomp community of Generals: Zero Hour. The purpose of this mod is to reduce the amount of lag caused by pointless graphics effects like infamous patriot support call, as well as introduction of AOD-specific units (new 'targets'), and script sets for both CompStomp and AOD map creation.
This quick render shows the concept design of AOD wave units.
These, while having a more classic Tower Defense Style design, have 10-40% of the triangle count of a hummer and crusader. This may increase slightly once I arm some of them to ensure they keep up with the C&C:AOD style waves found in e.g. triangle base, wake island or potent valley AODs.
Leave a comment and tell me what you think!
Yay, multiple pieces of soap.
Of course, so you can wipe my *** with them ;)
But on topic.. these are un-smooth-grouped and un-textured concepts, but thanks to you i'll take a Dove texture into consideration.