A VirtualSvit project. Revolution Project is a complete game, and this implementation as a modification to the "C&C Generals Zero Hour" is just a test version.

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Japan Supply Communicator
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Guest
Guest - - 690,509 comments

NOT BAD

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Radu273
Radu273 - - 1,456 comments

detailed and fancy!

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Banglaboi09
Banglaboi09 - - 23 comments

Hololive will proud to you :}

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SichuanPizza
SichuanPizza - - 6 comments

Will version 4.0 also update Japan

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stefanomega
stefanomega - - 115 comments

I didn't know anything about these problems, they turned out very well, I swear I thought they would be glass buildings with those shapes

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Garrymatto
Garrymatto - - 159 comments

Huuh(Sigh),Let me guess red alert 3 units or Modern japan units?.

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Garrymatto
Garrymatto - - 159 comments

I think there's an idea about the Tier 1 vehicles

Type 16 maneuver combat vehicle - the light tank

Komatsu LAV - with minor changes there abilities

For example:
komatsu Turret vx twin gunner switch into quad rocket

If you still not convince yet,then i give more details here:

En.m.wikipedia.org

En.wikipedia.org

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Description

And so, it still happened. I solved the dilemma with the old blanks for Japanese buildings and the new ones already textured in Substance Painter. Now they are of the same style! (Command center and Barracks - old, resource center - new) With the prepared template, the future opens up for buildings in Japan. I don’t need to remake old super blanks and the texture generator for the next ones is ready, this is a success.