A VirtualSvit project. Revolution Project is a complete game, and this implementation as a modification to the "C&C Generals Zero Hour" is just a test version.
And so, it still happened. I solved the dilemma with the old blanks for Japanese buildings and the new ones already textured in Substance Painter. Now they are of the same style! (Command center and Barracks - old, resource center - new) With the prepared template, the future opens up for buildings in Japan. I don’t need to remake old super blanks and the texture generator for the next ones is ready, this is a success.
NOT BAD
detailed and fancy!
Hololive will proud to you :}
Will version 4.0 also update Japan
I didn't know anything about these problems, they turned out very well, I swear I thought they would be glass buildings with those shapes
Huuh(Sigh),Let me guess red alert 3 units or Modern japan units?.
I think there's an idea about the Tier 1 vehicles
Type 16 maneuver combat vehicle - the light tank
Komatsu LAV - with minor changes there abilities
For example:
komatsu Turret vx twin gunner switch into quad rocket
If you still not convince yet,then i give more details here:
En.m.wikipedia.org
En.wikipedia.org