Being weapon & sound pack of WaW weapons, modified and retextured to resemble COD3 weapons & sounds, comes with optional WaW stock textures & weapons sounds. This weapon pack is recommended to go along with COD3 SP and MP playermodel packs. Works with bots for MP (tested on MeatBot 0.92). Included in the pack is the IWD file to be copied into the Mbot folder. Main Features: 1) Weapon viewmodels and worldmodels 2) Flak 88 and mortar props 3) Coloured HUD and weapons preview images 4) Sounds from COD3 / WaW for weapons and foley. 5) Includes different IWD for 2 variants of weapon sounds (COD3 & WaW) 6) 3rd person firing sound slightly differs from firstperson firing sounds 7) Retextured vehicles 8) option for BO1's sten Credits: Models, Textures, Animations and Sounds - Activition & Treyarch Conversion of anims from WaW to work in COD 2 engine - SPi BO1 sten, MG42 & 30cal carry xmodels - SPi *recommended to enter "snd_restart" in console upon first time start up SP or MP

Description

Modified MeatBots pack for use along with the COD3 playermodels MP pack and also the COD3-WaW Weapons Packs. Features: 1) New gamemodes - Secure the Flag (Steal and hold onto enemy flag for points) - Secure the HQ (Fight over 1 HQ at a time, no respawn restriction) - Demolition (S&D but random team is selected as bomb team, no respawn restriction) 2) Battlechatter, Death sounds, Announcer and Stingers. HQ radio sounds and Flag wind flapping background noise. 3) Killcam Stingers Music (can be disabled via console command) 4) HUD icons for objective markers and minimap markers (HQ icons, SD and Demolition bomb site and bomb status icons) - Credits: MeatBots 0.92 - Maks Deryabin aka Spec & botskiller16 (authors of the original MeatBots) This pack just modifies the base MeatBots to load the above features and it is best used to work alongside the COD3 playermodels and COD3-Waw weapon packs, however playing using the vanilla base game is also supported.

Preview
Modified MeatBots for COD3 playermodels & weapons packs
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