COD4: Conquest Mode is a brand new Singleplayer Game Mode that is a mix of Battlefield Conquest Mode and Call of Duty Domination. It's highly inspired from the old school Battlefield games where we play offline matches with bots.
The gameplay is simple. Select a team, select a weapon class, select a spawn, spawn, fight, conquer control points/flags and defeat the enemy team. If you die, you respawn in one of your team's control point.
The mode is SINGLEPLAYER ONLY the scripts and codes are based on the SP AI and player systems of the game and not on MP.
This mode will be OPEN SOURCE and free for everyone to use and change to their liking.
The map Italy from Counder Strike Condition Zero Italy is now recreated in COD4 by SPi using a very old cs map version of italy that was ported in cod4 nearly a decade ago. Almost every texture for the map is from CS and is upscaled. The map is simplistic in terms of design and graphic quality so it can provide a classic 2000 era feel and look.
Download the UPDATED Survival Mode MW3 Mod for Call of Duty 4 that includes the ITALY map!
Survival Mode MW3 Mod v1.1 UPDATE (Includes the new Italy map)
Download the Italy map DLC for Conquest Mode: (Full conquest mode required)
Developer's diary of the mode. Describing what has been worked on for the mode every day of the development.
1.2 Update of Conquest Mode. This is a SINGLEPLAYER Custom Game Mode that is a mix of Domination and Conquest for Call of Duty 4 Singleplayer to play...
Conquest Factions is a new Conquest Mode mod iteration that uses Conquest Mode mechanics to create a system where player can chose a faction to fight...
Conquest mode now has a new map. ITALY From Counter Strike Condition Zero. A classic looking map with a simple layout adding a little more to Conquest...
Open Source Files for Call of Duty 4 Singleplayer Conquest Mode. All the source files and instructions you need to create your own conquest mode maps...
Conquest Mode is a SINGLEPLAYER Custom Game Mode that is a mix of Domination and Conquest modes only you play in Singleplayer mode against AI/NPCs. It's...
i have an idea, sp npcs (physics and playstyle) with mp killstreaks with mp game types and maps i especially like the marines in sp since in mp, they just look like mercenaries. what do you think?
"Just like BF1942" brought a tear to my eye :D
You should do the same as for CodWaw.
What a pitty that it is only for SP. Nice "disco" HUD and spawn anni
Thanks, well the premise of it is to simulate the bot situation from BF1942 in COD4 singleplayer. Unfortunately, SP NPCs and MP bots aren't the same thing and they're astronomically different in their functionality. So we can't have NPCs in MP. The cool thing about this mod is the interesting coding behind the NPCs that act somehow like MP players. Of course in an almost binary way but it works nonetheless. Now if we want something like that in MP, domination is the counterpart and it's almost the same thing. Only in this mod I borrowed ideas from Battlefield's Conquest Mode. And since I'm way more skilled and familiar with the Singleplayer side of COD4 it was easier for me to work on that aspect. I also find it way faster since MP requires some pre-determined spawns and killstreak settings to be set before a map works. In SP, the requirements for a map to just run are way fewer thus making the overall working experience faster and more direct.
Spi-Hamentsios10 Cool, so this is made upon using SP .exe, right?
this is not standalone mod loll
It's using SP libraries and functions to form the gsc respolsible for the gamemode. It's only playable in SP as AI functions and spawners can't work on MP. It's basically sp gsc coding in a dynamic way, exactly like my survival mode only a different and simpler gamemode.