Hello everyone,
While the project was beginning seriously to sink Butterfly, Merhunes and myself had decided to work on a second MOD: Killer's Skill.
The Butterfly Project has been put on hold until November, we decided to continue this small MOD Survival. Unfortunately, the CryEngine would no longer work (that's one reason why we have put Butterfly paused). But after formatting, I finally found the source of the problem:
My new tablet ...
So we delivered very quickly on the project's Killer Skill and Merhunes has once again done wonders with respect to the mapping while I am devoted exclusively to AI and FlowGraphs.
It is therefore with great pleasure that we made this little project that we hope you will please you all!
Finally, as promised, we will leave the MOD's Killer Skill shortly, normally at the Mid-August
The private beta test will start tomorrow and should be completed Sunday.
You guys are ridiculously amazing. Just sayin'.
Oh, good. :D
Omg. It's just awesome!
Thanks ! :D
You guys should get a Cryengine license and make the greatest game of all time.
Just sayin'
Hmm, i don't understand exaclty you want to explain with the word : Ridiculously ?!
Thank you very much ! :D
Too bad that my PC can't run crysis with high FPS... if it could I would be the killer with skill (lol).
You are amazing, just don't let butterfly die, it was so sweet!
maps look decent
Thanks all , I'm glade you like it
how do you get in the private beta? Also, does your mod not lag like crysis? I remember running crysis DX10 on high and got an average of 30 fps. In the cryengine editor I ran on DX10, ulrta settings, and got 60fps average...
We report any bug and fail , we wan't give a work 100% correctly
(sorry for my english to bad )