A BRUTAL DOOM MULTIPLAYER MOD FEATURING 16+ NEW LEVELS: BATTLE ROYALE/PVPVE SURVIVAL/DEATHMATCH AND MORE COMING!

Post news Report RSS Brutal Hell Royale 0.96b RELEASED! SOUNDTRACK, PvPvE ADDED, A NEW LEVEL AND MORE!

The biggest update yet! Brutal Hell Royale now has Player vs. Environment features in all 13 of it's maps! Whether it's getting blown up in your jail cell, or being hunted by Minotaurs in hell! There's also an original soundtrack included!!! The fastest multiplayer for Doom!

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Version 0.96 is OUT NOW!!!! !!!!!!!! REQUIRES BRUTAL DOOM V21 AT LEAST, AS WELL AS ZANDRONUM **Q ZANDRONUM RECOMMENDED, INCLUDED IN .ZIP FILE!!!!!!!!!!!!!!!

DOWNLOAD BRUTAL HELL ROYALE 0.96B!

This is the single biggest update as of yet! Not only do you have to deal with other players, but now you will have to deal with more traps and more monsters. The maps now feature events that put the pressure on the players! Monsters will spawn (some all new) and events will happen! For instance, in BHR03 you can be locked in the cells and blown up, and then the guard dogs get released into the map:

or on BHR07, when this UAC Bot decides to drop in on you:

These events fundamentally shift the game, and is what I first envisioned the mod being like. I not only wanted you to battle each other, I wanted other elements to force actions. It adds a whole other fun layer to the game! Of course, the monsters can be turned off if you want to play without the PvE elements.

There's also a new level: BHR13 - Heart of The Inferno! It has 32 starts, tons of traps and hidden stuff! There's more of an old school vibe to the map, and it is very maze like. Beware of the Belphegor.

As well there's an ORIGINAL SOUNDTRACK that I have produced. There's a track of every level and a menu / intermission track!

Also, there are various bug fixes, weapon balance / removes, texture fixes, sound fixes, and some AI tweaks for some even harder opponents!!!

Next comes version 1.0! it will feature final fixes, more sounds, more music, more enemies! It will also include the final map....Survival Instincts! This map takes the concept and EXPANDS it VASTLY. The map will be an area of a ruined city. There is a 24 minute Day/Night cycle, each minute being an hour. It will be a PvPvE map. During the day you will find items around the level, trigger special events and more! As night falls (the survivors) will be faced with an endless horde of enemies - and -- each other! Who will survive the night..or nights?? I am very excited to show the first proof of concept video for this! It adds a whole different dimension to the mod!

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