Intended for brutal doom v21 with expansion v21.1.0 stable by BLOODWOLF333.
It reduces ammo drop amount by around -25%, and slightly tweaks few weapons without changing their intended role or behaviour.
Disclaimer: I won't update this version of the patch beyond this.
I made this patch intending to continue playing the expansion but, alas, the direction the expansion is going is not of my liking.
Especially the changes in dual wield weapons and in monsters damage factor screw the balance, so that is not worth anymore for me to work on this version.
Still I'm going to leave this mod as it is for anyone else who wanna use it.
It reduces Shells, Bullets and Pistol Bullets drop amount by around -25%.
It also tweaks slightly some weapons without changing their intended role or behaviour, the most important ones are:
- Minigun, only in spin mode, fire faster and have muzzle climb (both less than tactical mode). Unchanged when not spinning.
- Railgun does more damage on direct hits but cost proportionally more cells per shot.
- The full list of changes can be found in "Changelist.txt" file inside the zip archive.
Loading order
Can be loaded after brutalv21.pk3 and brutalv21expansion0.1.0.pk3