The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

A continuation of bd21.0.X patch and now on Github! Tons of bug fixes, sprite updates, complete brightmaps, completed friendly marines, dynamic lights, and almost two years worth of polishing and tweaks to the included levels, weapons, ammo, monsters, and vehicles.

Preview
Brutal Doom v21.10.3 Expansion (Stable-Patched)
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rahulmeena
rahulmeena - - 4 comments

Thank you for your work !

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Guest
Guest - - 690,787 comments

Thanks bloodwolf!

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lyhwha
lyhwha - - 125 comments

shotgun's "special mode" don't across bodies as normal does
actually normal doesn't do as vanilla shotguns

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BLOODWOLF333 Author
BLOODWOLF333 - - 347 comments

that didn't make any sense, what?

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Tomiechan
Tomiechan - - 162 comments

Well done

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Recaldy
Recaldy - - 6 comments

Rifle firing sounds straight up don't play at all some times with and without ADS. Rifle sounds also don't line up with muzzle flashes from the gun.

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BLOODWOLF333 Author
BLOODWOLF333 - - 347 comments

I'm not able to duplicate that on my end with Zandronum 3.0 or GZDoom 4.5.0 so, I would suggest messing with your sound settings to figure out why your are getting a delay.

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_origami_
_origami_ - - 201 comments

I was noticing this delay with the muzzle flashes too on gzDoom 4.6.0.
Rolling back to 4.5.0 seems to have fixed or at least greatly reduced the issue.

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Nic-Usor
Nic-Usor - - 26 comments

Thanks for the patch!

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lyhwha
lyhwha - - 125 comments

can you add a difficult lilke hard realism but fast monsters

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Rustocratic
Rustocratic - - 2 comments

Excellent job with the expansion! I see it much more complete than the original Brutal Doom. I hope you can keep updating it soon. =)

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BLOODWOLF333 Author
BLOODWOLF333 - - 347 comments

Thanks, I have 21.10.3 pretty much ready to go for this weekend.

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lyhwha
lyhwha - - 125 comments

in hard realism mod when you have berserker doe´sn work has should with pinkies at leats

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BLOODWOLF333 Author
BLOODWOLF333 - - 347 comments

all melee attacks have reduced damage in realism mode by design which is going to effect berserk attacks

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lyhwha
lyhwha - - 125 comments

sometimes dropped miniguns disapears

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lyhwha
lyhwha - - 125 comments

in realism mode you can kill cyberdemon extremly easly if you use fast shotgun and aim the head

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BLOODWOLF333 Author
BLOODWOLF333 - - 347 comments

well yeah all damage is multiplied by 700% including headshots. working as designed as far as I can tell, I never play that difficulty.

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lyhwha
lyhwha - - 125 comments

but the multiplier by 700% is only for the player, for monsters it is only reduced to half their life

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Guest
Guest - - 690,787 comments

Is this the same as Brutal Doom Community Expansion ?

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BLOODWOLF333 Author
BLOODWOLF333 - - 347 comments

Yes same thing

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Guest
Guest - - 690,787 comments

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orbittwz
orbittwz - - 7 comments

Much wow, nice very pog!
Thank you very much for continuing BD legacy and updating as much as possible!

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Guest
Guest - - 690,787 comments

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Guest
Guest - - 690,787 comments

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emit800
emit800 - - 199 comments

Great version!!But,more spawns for juggernault and bepelgor,please.

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Onion_Attack
Onion_Attack - - 1 comments

Thank You for your hard work, i am having so much fun killing demons and ripping them apart!

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