The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Add file Report Brutal Doom v20 Legacy Edition
Location
Games : Doom : Mods : Brutal Doom : Files
Filename
brutalv20_LE.5.zip
Category
Full Version
Uploader
diabolo666
Added
Updated
Size
37.46mb (39,277,021 bytes)
Downloads
30,235 (27 today)
MD5 Hash
6cddcaf22fa32774b61e78506d6d07cf
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Description

This is a standalone unofficial bugfix release of Brutal Doom 20 and contains the following: - Original unmodified Brutal Doom V20b with the BLOOD.txt errors fixed. - Brutal Doom Basic HUD. - Last My Brutal Doom v20c Unofficial Patch which contains a lot of bugfixes (see brutalv20c_UP.txt). - ZDoom LE 2.8.3 (GL 1.8.4c), a fork of ZDoom 2.8.1 with a lot of later official bugfixes and a GL renderer requiring only OpenGL 1.2. Runs on win98 and later. - ZDoom Launcher (ZDL) 3.1a.

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Brutal Doom v20 Legacy Edition
Comments
Galagamarine
Galagamarine

It says that these files are harmful to my computer?

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diabolo666 Author
diabolo666

Do you get the "These files might be harmful to your computer" message? Then it's a windows internet security settings misconfiguration. The files are safe according to the latest Windows Defender definitions.

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Guest
Guest

Trend Micro said "this file is suspicious". What i need to do?

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diabolo666 Author
diabolo666

I've never tried that antivirus, you should be able to mark the file as safe but i don't know how. Anyway of course you can extract just the brutalv20*.pk3 and smivhud*.wad files and run them with GZDoom and your own launcher.

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RoozyDB
RoozyDB

It exactly detects it a false positive. This is the reason why.

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Guest
Guest

doesnt work at all so whats the point of dl this

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notuxius
notuxius

Basic HUD isn't working - i'm using qzdl 3.2.2.2-1 under Linux and i'm loading smivhud 4-3.wad on 960x720 (4x3) resolution in window - tried various other fullscreen/windowed resolutions with same results, version of zdoom 2.8.1-5

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diabolo666 Author
diabolo666

Sorry but i'm afraid i cannot be of much help. The Brutal Doom Basic HUD files are the originals unmodified. I see you're using an old ZDoom dev build and a later ZDL. May be smivhud 4-3.wad is not being loaded for some reason, check file path and also the ingame console for loaded files. May be the space in the filename is a problem in your Linux? You could also try GZDoom, i haven't tried to compile LE 2.8.2 on Linux. Or a different file load order.

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Guest
Guest

Basic HUD works for me after creating "skins" directory in zdoom config folder and placing appropriate (smivhud 16-9 or smivhud 4-3) wad in it

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RandyBoss
RandyBoss

You have a Good potential in making DoomMods

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diabolo666 Author
diabolo666

Thanks, actually i already made the Heresy II mod besides this.

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diabolo666 Author
diabolo666

I've reuploaded the file just to update the engine, if you're using GZDoom or Zandronum you don't need to download it again. ZDoom LE is recommended for old hardware.

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KaptainCnucklz
KaptainCnucklz

Nice job. It's good to have a fixed up BD v20 tied up in a neat little package.

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diabolo666 Author
diabolo666

Thanks.

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diabolo666 Author
diabolo666

Sorry but i've just uploaded it again due to a GL performance regression in the ZDoom engine. The initial upload was affected as well, now it's fine.

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Guest
Guest

hmmmmm none of the gun mods, gore, or pretty much anything HD seems to be here or working, loaded it up after dumping in the Metal Vol.4 add on and well its basic doom sprites

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Ace_Rimmer
Ace_Rimmer

This is my post just incase you needed to know

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diabolo666 Author
diabolo666

I've just checked and runs fine for me with the supplied ZDoom and ZDL. My load order: smivhud 4-3.wad, brutalv20b.pk3, brutalv20c_UP.pk3, DoomMetalVol4.wad.

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Ace_Rimmer
Ace_Rimmer

double checked everything in the file, is it maybe because its the WAD from Ultimate Doom?

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diabolo666 Author
diabolo666

No, runs fine with Doom as well. Must be a ZDL misconfiguration.

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diabolo666 Author
diabolo666

I've updated brutalv20c_UP and added missing XInput and FluidSynth support to the LE engine.

04/26/2018 update:
- Removed evil marines completely, on levels with many nazis (thousands) the engine could slow down and even crash.
- Reduced number of water particles even more.

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diabolo666 Author
diabolo666

05/08/2018 update:
- Fixed wrong plasma death frames shown with wads resetting player's inventory after each level.
- Removed extra gzdoom options menu required for compatibility with GZDoom 3.2.x.

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vlebek
vlebek

Grenades and realism mode are overpowered. It's also almost impossible to run out of ammo on any difficulty. I can't believe this is the final edition, hope version 21 gets out soon.

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Tyltyl
Tyltyl

-

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Guest
Guest

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diabolo666 Author
diabolo666

Just updated this. It's just an engine update but an important one. There are several bugfixes (one major old ZDoom bug) and more stuff.

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Axmand
Axmand

For unknow reasons i cant reload the weapons, i need to empty the magazine to trigger the "auto-reload" but i cant do it by myself...

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swc132994
swc132994

I noticed this as well after changing from v21 beta to this. You just need to go into 'customise controls' and add back in the keys, it's near the bottom under Brutal Doom - Advanced movements.

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swc132994
swc132994

Thank you for creating this patch, it indeed fixes the issues with v20b. I use this for playing the the PSX Brutal Doom mod (very nice).

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DoomCATO
DoomCATO

The right kick sprite while holding duel rifle is buggy and doesnt kick.

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diabolo666 Author
diabolo666

Is there a right kick for the dual rifles in BD? How do you trigger it? I only see the left kick using the Q key and that one is fine.

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notuxius
notuxius

Maybe ZDL 3.2.2.2 version could be packaged instead of current 3.1a?

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