The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
This is "PSX DOOM Reloaded and Fall of Triton Remake" from RHG45 and Yikesdude754 i just re-edit some stuff to make a mod compatible long time now, in "Fall of Triton Remake" there a another WAD "The Vortex Catastrophe" look at readme for more info.
This is awesome work man but is there any chance you could do the same for psx Doom/SIGIL/doom 2/TNT & Plutonia at all please?
do you want this use this "https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd;=&cad=rja&uact=8&ved=2ahUKEwiUyt2R0oL-AhWUft4KHSroAOIQFnoECA8QAQ&url=https://www.moddb.com/mods/brutal-doom/downloads/psx-brutal-doom-v20b&usg=AOvVaw3rv0fz6qO4n1BUDEE-eTFk"
Thanks man much appreciated
though I'd use this one instead as the one you've listed is bundled with psx doom lite and psx doom lite is broken because where there's supposed to be meat hooks in certain levels and they get replaced by arch viles for some reason so that port is broke but thanks anyways and I've not long had a look online and I'd suggest this one instead as I've fully tested it and I can assure you this version is legit. Moddb.com
Okay
Maybe a stupid question, but is it compatible with brutal doom?
Is compatible with any mod i just remove custom config, decorate, LOCKDEFS custom key and feel other stuff that related to this map to make mod compatible.
Hi Rainbowdash98,
I really enjoy your files. By far the best maps I have played in a decade.
Anyway, I am getting these red exclamation mark in almost every level of Doom Reloaded. Do you have any idea how to get rid of them or to fix this?
I use gzdoom v.4.10. and I use the Doom2.wad to start the game. Please help me :)
the "red exclamation mark" is custom monster from PSX DOOM i remove custom DECORATE code, KEYCOFIG only.
Fixed it 😊
I added a code to decorate and created a new sprites folder and inserted only the chain sprite. Now everything looks fine 🙂
Can you share the fix, please?