The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
I did not create the mod, I just edited it and added a couple of things, there are 4 colors, each color has the option of having a base for DoomGuy or not, The version with base and without base and the ammunition counter, are fully compatible with BrutalDoom v19, for v21 only the version without base and in purist mode is compatible, Then it is compatible with most all mods, weapons, gore, etc. Obviously it can also be used without any other mod, it is not exclusive to any other mod, and it does not require another mod to function either
I hope you enjoy it
works whit pb?
Pb?
PB = Project Brutality
Ahhhhhhhhhhhhhh, I didn't test it with that mod, but I guess it should work, at most, the ammo counter will only change when reloading the weapon
currently, what is the most stable and latest version of PB?
It's still actively developing on GitHub at the moment.
You can pay a visit here: Github.com
Thank you
Nice
Hey this good
For some reason, it isn't working with PB's 3.0 version for zandy.
Did you try to run the game in GZDoom or LZDoom? I had tested it on Zandronum 3.0 with Delta Touch but without PB.
Likewise when I tested it with PB v.2.03 it worked fine, but don't use Zandronum, why do you use Zandronum?
Moddb.com
small update, modify keys and skulls, see them now
Thanks for this HUD edit, I like it a lot. This has always been one of my favorite HUDs, and now it's better lol.
Would it be possible to edit the ammo counter though, so that it will show how much ammo is in the clip as well as how much total ammo you have? If you use this with mods like Project Brutality, it just shows how much total ammo you have, so you never really know how much ammo is in the actual weapon itself. If not, it's all good. That's just one of the only improvements I can recommend other than adding options to turn each element off if desired, such as the Mugshot, or the level stats, and maybe shrink the ammo counter font size a little as it looks kind of big imo (from 100% → 75%).
Good morning, is this hud compatible with zandronum 3.0?