The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
I always loved the hammer but the alt alwaysa annoyed me. It would be so much better if we could hold and release it. Good thing the Axe from the PB had this exactly mechanism so I made the same for the Sledge Hammer, ando also made new splash and sound effects for the berserk alt fire hits. Try to duel with a hell knight or baron with this hammer. It will be fun! You can also use the first shot to hit in the balls. SMASH N TEAR! (I'm still no good at spriting so maybe I will release a better holding animation later)
I GOT ME MALLET!!!
"the author of the original hammer "
That would be doomnukem, he made this sledgehammer for Accessories To Murder (ww_doomnukem)
Gonna edit that. Thanks
I revived the sledge for PB a while back, if you made any changes to what i did or want sprites feel free to use them just as long as you use the credits i have on mine along with myself.
So I like the ability to hold the altfire, and the berserk version. I'm not sure if it was intentional, but the regular altfire has less range.
thank you very much, by the way i agree with HatchetHound.
Eustace: STUPID DEMON'S! You made me look bad! *gets the mask out..* OGGA BOOGA BOOGA!