The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
It is a green blood from the Tomtefars Extension. Makes the blood of the knights and barons green.
Much better.
If only the ones in Doom 4 still had Green Blood...
Works on any GZDOOM?
Doubtless working on GZDoom versions 2.1.1 - 3.0.0.
Oh ok.
Haha, now I don't have to do a green-blood-only sub mod myself ;)
work in BD v19?
Now we only need a cacodemon blue blood mod and I'm set Or better yet, updating the Ketchup mod to include all that.
Works with pb?
pb already has green blood for the hellknights and barons unless ur talking about pb 2.03 which i think no