The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

For some reason, the author never made an update for HXRTC HUD, so I made a couple of fixes and added support for alternative Shotvolver mode. The HUD is tested, works without problems on GZDOOM 4.6.1 and Zandronum 3.1 DevBuild. The real author of this mod is Hereticdoom.

Preview
Fixed HXRTC HUD for Brutal Doom V21 Gold
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Mr.-D
Mr.-D - - 733 comments

that is a nice pistol you got there,can i get one?

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FlameyBoy Author
FlameyBoy - - 2 comments

If this is BD, then write "summon revolver" in the console. This is an exclusive weapon that appears only in "Extermination Day" wad by Sergeant_Mark_IV.

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Guest
Guest - - 690,223 comments

Where's the grenade counter?

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CopperBoltwire
CopperBoltwire - - 8 comments

At the bottom of the ammo list... in the preview image you can see there is ammo of "20"...

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Guest - - 690,223 comments

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matthewfarmery
matthewfarmery - - 48 comments

I deleted my previous comment, I just realised there is Brutal doom expansion, which is been maintained by BLOODWOLF333, just tried this HUD with that version of BD, works wonderfully, all weapons work fine,

I do see some script errors in the console, not sure if they are anything to be concerned about?

Script error, "HXRTCHUD_FIXED_BDV21.pk3:sbarinfo.txt" line 77:
'Ammosuply' is not a type of inventory item.
Script error, "HXRTCHUD_FIXED_BDV21.pk3:sbarinfo.txt" line 87:
'Ammosuply' is not a type of inventory item.
Script error, "HXRTCHUD_FIXED_BDV21.pk3:sbarinfo.txt" line 503:
'IsInvisible' is not a type of inventory item.
Script error, "HXRTCHUD_FIXED_BDV21.pk3:sbarinfo.txt" line 510:
'IsInvisible' is not a type of inventory item.

Otherwise, this HUD is great. Thanks for updating it.

Edit, the only problem is, as the new expansion supports 2 types of ammo for the shotguns, (duel wield button) when switching to the slug ammo, there is no numbers in the clip view. but the standard ammo works fine.

Moddb.com

Edit 2

After a bit of work, I have finally updated this HUD to work the BD expansion, if anyone is interested, I can share. but full credit to the original author for making the HUD and
FlameyBoy for updating it for BD 2.1 gold.

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