The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
A modification of brutal bolognese that adds several features. Includes a patch for Hege Cactus's Colorful Hell mod. To run, simply load with any other mods you'd like.
Yay, someone finally fixed the Arch-Vile bug! Thank you so much! :D
well, with the Lt. Typhon mod, the green enemies explode in gips red
Actually, it's some basic zombie that they're not well bound with the right blood colors.
same for some shotgun guys
that's because you need a patch for blood colors to work.
the original brutal bolognese should have a guide on how to make one.
NICE! Do I have to use this alongside brutal bolognese or is it standalone?
standalone
corpses vanish instantly when you kill a monster with the latest update.
turns out that i accidentally uploaded the wrong file with this, and i can't edit it due to editing being temporarily disabled. So download it from here! --> Drive.google.com
should upload Chinese pan.baidu.com and mediafire.com for non-google drive
The Archvile fix seems to work, awesome! It's a shame I didn't find this earlier.
Thank you so much!
how do i run this ?
Will you update this with the updated decals and allow Archviles to resurrect gibbed monsters?
for some reason enemies set to bleed Blue etc are not using the correct gore. (using the patch stops my mod from replacing enemies)