Blitzkrieg II is a World War 2 total conversion for Command and Conquer: Generals. You can fight as the Allies(with America, UK and France as subsides), Axis(with Tank, Rocket and Jet research tree's) or the Soviets(with Tank and Homeland Defence subsides). Not only do we have all new units, models and sides...but all new maps and gameplay. No longer do you just collect supply piles. In Blitzkrieg II you have to secure your holdings in towns to ensure a steady flow of money. We have also given point requirements for most of our units. Meaning, when you start out a game...you can only build infantry and light vehicles. As you kill enemy troops, you can unlock heavier tanks and planes.

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Today I am showing off some updated textures that I've done. First up is the barracks, which desprately needed a new texture. The old one was made well over a year ago, as a temp skin by proclone during the time when Generals was still in Beta phase. You can see an older version of it in our media section

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Today I am showing off some updated textures that I've done. First up is the barracks, which desprately needed a new texture. The old one was made well over a year ago, as a temp skin by proclone during the time when Generals was still in Beta phase. You can see an older version of it in our media section where it is among one of our first screenshots taken of the mod. The other updated texture is of the Hellcat, which just seemed too bright and colorfull before. The new one fits in much better. You can see a comparison shot at our site. To go to our site click here or any of the images below.

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There is also a fairly large status update along with a good deal of links to other promising mods posted in the news.

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