Blitzkrieg II is a World War 2 total conversion for Command and Conquer: Generals. You can fight as the Allies(with America, UK and France as subsides), Axis(with Tank, Rocket and Jet research tree's) or the Soviets(with Tank and Homeland Defence subsides). Not only do we have all new units, models and sides...but all new maps and gameplay. No longer do you just collect supply piles. In Blitzkrieg II you have to secure your holdings in towns to ensure a steady flow of money. We have also given point requirements for most of our units. Meaning, when you start out a game...you can only build infantry and light vehicles. As you kill enemy troops, you can unlock heavier tanks and planes.

Report RSS New Version of the Blitzkrieg 2 Released!

Yesterday, I released our second version of Blitzkrieg 2. This version improves upon the last one in about every way possible. All of our maps have been severely touched up, or in some cases damn near redone...along with several new ones added in. Not only that, but we have a new foolproof system...so

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Yesterday, I released our second version of Blitzkrieg 2. This version improves upon the last one in about every way possible. All of our maps have been severely touched up, or in some cases damn near redone...along with several new ones added in. Not only that, but we have a new foolproof system...so that the AI will now work no matter what you do. In addition to that, many gameplay changes have been made. In a nutshell; the Allies were decreased a little bit, Axis increased a bit and Soviets remained nearly the same. You can read the full change list and/or download the mod at our site here or click the image below.

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