Blitz Mod speeds up ES2 gameplay, and adds new features. The dowload files include several smaller mods, which were created as part of this project and can be used on their own.

RSS Files
Blitz Mod (mod pack) v1.1

Blitz Mod (mod pack) v1.1

Full Version

The Blitz Mod full compilation. A combination of all the mods recommended for the Blitz Mod experience. Adds new features and speeds up gameplay. Ideal...

MoveMore v 12

MoveMore v 12

Script

Greatly increased movement points on engine and fleet engine modules. Old Values: (2,3,5,4,6) (1,2,3) New Values: (5,8,12,10,16) (5,8,10) Also roughly...

ImprovedPlanetaryImprovements v1 1

ImprovedPlanetaryImprovements v1 1

Script

This update contains cosmetic fixes to the improvement type text.

RicherLoot v1 1

RicherLoot v1 1

Script

Updated Richer Loot Mod for compatibility with Vaulters DLC update.

Total Law

Total Law

Script

All laws are available, no matter which party, or level your goverment is. Dictatorship now also recieves extra law slots at developement stages 3 and 5.

SystemBoost

SystemBoost

Script

A mod that speeds up gameplay by adjusting system resource production. Saves time during play, and mod testing. Systems produce more Food, Industry, Dust...

StrategicCommand

StrategicCommand

Script

Construct System Improvements that provide Command Points. Start with extra Command Points and vision on Empire HQ.

Seedlings

Seedlings

Script

"Vineships" replaced with "Seedlings", which are much cheaper and faster. The idea is for the Unfallen to send out a lot of colonizers over a large area...

RootFaster

RootFaster

Script

Reduces system rooting time. Includes 3 variants: -25% -50% -75% Not included in the BlitzMod mod pack for balance purpose.

SalvageMore

SalvageMore

Script

Greatly increased resource yield from salvager modules.

RicherLoot

RicherLoot

Script

Revamps loot tables for curiosities, providing greater rewards more consistently. Values have been adjusted to provide a good boost early game, and stay...

MoveMore

MoveMore

Script

Greatly increased movement points on engine and fleet engine modules. Old Values: (2,3,5,4,6) (1,2,3) New Values: (6,8,12,10,16) (5,8,10) Also triples...

ImprovedPlanetaryImprovements

ImprovedPlanetaryImprovements

Script

Increases the effect of system improvements on gameplay, by providing more resources and new functions. Makes system economies much more dynamic and versatile...

GetCrackin

GetCrackin

Script

Greatly reduced industry cost of planet destruction module. Includes two variants: -Added strategic resource cost -No strategic resource cost

FleetShipyard

FleetShipyard

Script

Replaces the Big Data Shipyard. Costs a lot more, but: -Reduces ship construction cost -Adds spaceport slots -Grants slightly more ship XP

Bunker Buster

Bunker Buster

Script

Doubles the effect of siege modules. Destroy a systems defenses with less ships/modules.

Deep Space Mining

Deep Space Mining

Script

Adds various strategic resources to special nodes (asteroids, nebulas, black holes, etc.) Also increases the dust/science/influence/industry yield slightly...