Blitz Mod (mod pack) v1.1
Full VersionThe Blitz Mod full compilation. A combination of all the mods recommended for the Blitz Mod experience. Adds new features and speeds up gameplay. Ideal...
Blitz Mod speeds up ES2 gameplay, and adds new features.
It is designed to play small, fast paced matches, in a more competetive style.
You will do more in 50 turns than you would normally do in 150 turns.
This makes turn by turn decisons more impactful.
This mod is ideal for 2 to 4 player games in a tiny/small galaxy, with lots of curiousities.
Steps have been taken to keep all factions more or less balanced and playable.
Features include:
-Higher resource income
-More movement points on fleets
-Unlocked all Laws, no matter what party your government is and what level it has.
-New System Improvements for command points + extra command points on home world
-New Unfallen play style: Spread out cheap colonizers early game, slowly rooting a large area at once
-3 New Planetary Improvements (approval, hero boost, military)
-FIDSI Planetary Improvements now available from start, give more resources, and have level 3 upgrade
-Reworked Curiosity Loot, providing greater rewards
-Strategic resources on Special Nodes (asteroid fields, nebulas, black holes, etc)
-New fleet shipyard turns systems into ship production centers, but takes a while to build, adding a new strategic element to gameplay
-Siege and scavenger modules adjusted to remain useful in faster gameplay
Blitz Mod is a recommended combination of several smaller mods of mine, all available seperately:
-System Boost 3x
-Strategic Command
-Improved Planetary Improvements
-Richer Loot
-Deep Space Mining
-Total Law
-Seedlings
-Move More
-Salvage More
-Fleet Shipyard
-GetCrackin'
-Bunker Busters
Most other mods should be compatible.
Feedback is appreciated.
Note: The dowload files include several smaller mods, which were created as part of this project and can be used on their own.
All the included mods are of my own creation, and are posted seperately for the sake of modularity.
For now the full effect of this mod pack can be achieved by combining the individual mods, but in case any future mods are incompatible with eachother, such conflicts will be resovled in this mod pack.
Mods that have multiple versions, such as System Boost and GetCrackin' can be swapped out by simply activating another version of it after activating this mod.
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