The Battle for Middle-earth: Tactics – is a first mod for The Battle for Middle-earth II: The Rise of the Witch-king which main goals not only to add units, heroes and buildings, but also cardinally to change a gameplay and to improve graphics.
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Mordor | Locked | |
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Feb 1 2015 Anchor | ||
BUG REPORT - Mordor |
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Feb 1 2015 Anchor | ||
Black Numenorean archers dont recieve a visual upgrade from fire arrows, only increase their damage,but not the beautifull effect of the fire in the arrows. |
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Feb 1 2015 Anchor | ||
Hey! Noticed some strange things: but that are just small cosmetic flaws. Your mod amazes, guys! Edited by: iNihlus |
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Feb 1 2015 Anchor | ||
Werewolves were with Sauron in the First Age. It is possible that a very few survived. Beorn is a Skinchanger and not related to werewolves (Don't call him a "werebear" either because "he is under no spell but his own"). There is plenty of information here (wikias are not reliable) Thainsbook.net |
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Feb 8 2015 Anchor | ||
hey iNihlus, Edited by: tomasz_exe |
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May 15 2015 Anchor | ||
Do you take suggestions for units? |
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May 15 2015 Anchor | ||
Yes |
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May 15 2015 Anchor | ||
Black Númenórean Knights? |
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Sep 5 2015 Anchor | ||
It could analyze the buildings evolved and improved, as the case of using mordor camps, structures such as stone and iron So it would have, more tactical in terms of fast attack or defense not only increase mordor also other factions only as exampleaterials and the option to evolve, increasing the resistance and seniority. as example |
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