1. New detailed balance of units (stats, cost, experience, etc.) 2. Strengthening weak units, skills and perks, mechanic, weakening too strong units, skills and perks, mechanic. 3. Faction balancing up to 0.1% power difference per faction. 4. Magic rework in such a way that warrior heroes will not be able to effectively use magic above level 3, and mage heroes will receive additional bonuses from low-level spells and will be able to fully implement the chosen school of magic. 5. Creation of new 16 classes of heroes (8 warrior classes and 8 mage classes), 2 per faction, respectively, instead of the existing 8. 6. Reworking the undead faction in order to balance the temple of the nether world and the undead in general.

Description

Install this patch after install full version. The patch fixes errors in the descriptions, a graphical bug, corrects some numerical values and generally improves the mod.

Preview
patch 0.36
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

patch 0.36 has not been tagged yet.