This is a battle map pack for Third Age: Total War, an expansion of Medieval 2: Total War. It will feature 8 Maps, for both multi and single player use of Third Age: Total war, a lord of the rings mod for Medieval 2: Total War. Confirmed Maps so far are: - Helms Deep This is the battle featured in the FILM, not the book. This is simply to make the battle more interesting and playable with 2 players. The battle in the book ends up very unbalanced in M2TW, no fault of the book. - The Battle for Moria Ages before the start of the books, Durin was driven from the halls of Khazad Dum by a horde of goblins. This attempts to recreate that, featuring 4 players in a siege/battle. The Balrog is not featured, for balancing reasons. Pelennor Fields - Work in progress. This is a challenge, especially to make playable with reinforcements.

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Pelennor Fields is split into two different maps, one for single player or multiplayer.

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Pelennor Fields - the Actual battle runs in a very Reinforcement based scenario, with one force defeating another, then another turning up, then another, and so on.

Unfortunately, Total war multiplayer does not agree with this, and so Two versions of the battle will be made, one for Single Player, and one for Multiplayer.

-Single Player
will run very much like the real battle, with reinforcements turning up after periods of time, until a large climax at the end with Mumakíl, Rohirrim and Orcs (Army of the Dead yet to be added, checking for balancing issues)
Only Mordor and Gondor will be playable, since Reinforcement armies are non-playable by players, hence this version not being used online.
Slightly Different Victory Conditions.
-Multiplayer
All armies are on the battlefield at once, Gondor, Mordor, Arnor/Free Peoples of Eriador, Rohan and Harad, meaning that ALL FIVE can be played, therefore making it suitable for a multiplayer game.
Five Factions (as stated above)
MP ONLY
Victory conditions are just "Destroy or Rout enemy"

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