This mod adds a new era inspired by DICE Battlefront II 2017 - made by [GT]Delta-1035

Description

Release of BATTLEFRONT-1035 version 4.0 This includes a totally new custom era for every stock ground & space map inspired by DICE's battlefront 2017: conquest, space assault, HvV and hunt are the game modes supported. The expansion pack that will let you play the new era on some custom maps made by the community is also included.

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BATTLEFRONT-1035 v4.0 + Expansion Pack
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Domino_5555
Domino_5555 - - 337 comments

The holy trinity of Battlefront 2 mods: the Remaster project by Harrisonfog, Battlefront III Legacy, and Battlefront-1035.

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BenReilly94
BenReilly94 - - 6 comments

Thank you for all your hard work on this. I only got the game three months ago on PC and in that time this has been my favorite mod by far.

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Delta-1035 Author
Delta-1035 - - 308 comments

thank you for your kind words, i'm glad you enjoy the mod

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Psyqhical
Psyqhical - - 175 comments

Just wish both war eras would be playable on each map, like BFX. That and having Phase 1 Clones. But DAMN this is accurate AF! Definite keepsake.

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Darth_Smaul
Darth_Smaul - - 20 comments

Could someone please send or create a full list of supported maps for this mod. This is list isn't the full list:
Media.moddb.com

And I accidentally found that these maps are supported but not listed:
Moddb.com
Moddb.com

Thanks in advance.

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Delta-1035 Author
Delta-1035 - - 308 comments

the full and updated map list is included in the download

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Darth_Smaul
Darth_Smaul - - 20 comments

Ok feeling dumb lol but thanks man. I know you said that this is the final version of the mod but perhaps you can release more DLC (map support) in time like the SOL map pack or trench war. If you have the time of course and are willing.

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chaoticlone
chaoticlone - - 30 comments

Alright imma just go out and say it this mod is amazing I always felt like ea should've just done this put the new units on the old modes which they did to an extent by adding capital supremacy also a very important question I had v2.3 of the expansion pack but it worked with the sullust map Harrisonfogs released like yesterday or the day before is there a reason for this I'm just wondering

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Delta-1035 Author
Delta-1035 - - 308 comments

it's because that map has the same 3-letter code as one of the maps that was actually inteded to be supported, that's why the game thinks it should work on that map as well

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qwertyson
qwertyson - - 44 comments

Wow. Realy cool update.

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Kazko25
Kazko25 - - 56 comments

I'm sad this is the last update, you did some amazing work!

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kaptanpanaka
kaptanpanaka - - 1 comments

Hey I love ur mod so much. That mod only reason to playin this game right now.
Thats great work!
and also why ewoks everywhere lol Thats kinda look weird but still best mod ever
I wish u will remove ewoks :)

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tphuc4850
tphuc4850 - - 17 comments

bản mod này rất tuyệt giá như nó trở thành 1 bản cập nhật lớp cho star war battlefornt 2(2005) chính gốc,thật sự mà nói bạn rất đỉnh cho việc làm mod,bạn đã tập trung ko bỏ rơi mod của mình,tôi rất khâm phục điều đó,tôi mong mọi may mắng hy vọng của bạn sẽ được đền đáp 1 ngày nào đó

this mod is so cool like it became a class update for the original star war battlefornt 2(2005) , honestly you are awesome at mod making , you focused on not giving up on your mod , i really appreciate that, I hope all your luck and hopes will be rewarded one day

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SergeantKaris
SergeantKaris - - 3 comments

Hey, I just gotta say that I really enjoyed this mod. It has almost everything I wish Battlefront 2 have in the original game. I would consider this mod a near perfect one. However, whenever I tried to use a orbital strikes by any Sharpshooter classes, the game will crash when you tried to destroy any type of vehicles, but it will doing just fine if you only targeting a regular infantries. Is it having anything to do with my PC performance? Or what do you suggest? But once again, thank you in advance. Especially for this mod!

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Delta-1035 Author
Delta-1035 - - 308 comments

must be related to your PC

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Dakuherufaia
Dakuherufaia - - 11 comments

A really good mod, a real work of art.
Sounds really good and especially the models everything really perfect
The feeling, the atmosphere and the gameplay just perfect. :D

But I do have two points of improvement.

The independent changing of the skins is unfortunately a bit of a shame, that takes something away from the fact that different legions etc. are running around everywhere, I would let everyone decide for themselves which unit they would like to have and only regulate everything via the fake console.
I saw that there is one, but it's a bit pointless if the skins change every time anyway.

The next is just a small point.

The fact that you could probably play every era on every map is clearly not quite like Battlefront II (2017), but I think it would increase the fun again.

I saw that it might be your last version of the mod, but I would be happy if it is changed. The mod is still really good, even if you won't change it anymore.
I really enjoy playing the mods.
And the resemblance to Battlefront II (2017) really good

Otherwise the mod is really perfect.
Good job and keep it up!! :)

Have a good day :)

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TheMultiBrony21
TheMultiBrony21 - - 136 comments

Agreed. The random skin changing is actually why I haven't played this in awhile. I download mods to enhance emersion for some lore accuracy, not to have random legions running around.

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Delta-1035 Author
Delta-1035 - - 308 comments

The mod goal is not immersion nor lore accuracy.
I'm not sure if you got that from like everything you see in this page, but its main goal is to be like EABF2017 as much as possible.

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Delta-1035 Author
Delta-1035 - - 308 comments

Thank you for the first part of your comment.

I will now adress the usual two "suggestions" as I have already done at least 100 times before even if you already answered yourself to both your points by writing 'clearly not quite like Battlefront'.

Random skins and single era per map are key points to make this mod fulfill its main goal - that is be like EABF2017 as much as possible.

Not to mention that having all eras on each map will increase the mission limit 3x and basically will prevent players to have more maps installed without crashing the game.

If you have a fake console option that allows you to change skins, it is not part of my mod - so i'm glad to hear that it does not work in conjunction with it.

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Borono
Borono - - 51 comments

Star Wars Battlefront 2 is a game from 2005 and it is still alive that the new versions. I want to thank you very much for all your mods they are so amazing

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djibe89
djibe89 - - 280 comments

Impressive work

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STR77
STR77 - - 8 comments

Okay, so I played the mod and it'd not doing the magic becasue there is no 32v32, I sent you a DM about this if you read this please respond. This mod needs to have the big battles feel becasue that's what this game is all about. Big awesome star wars battles.

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Delta-1035 Author
Delta-1035 - - 308 comments

you can change the max unit on instant action settings

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the-termin8r
the-termin8r - - 31 comments

Good mod, but I feel like the narrower FOV and weirdly sluggish controls spoil it a bit. It really screws with you at first and then just generally impedes gameplay when you do get used to it. Trying to rectify movement through fake console makes it worse.

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Delta-1035 Author
Delta-1035 - - 308 comments

the mod does not mess with FOV settings at all

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the-termin8r
the-termin8r - - 31 comments

Maybe "FOV" isn't the right term, but the camera offset from the player is much lower in your mod which shrinks the effective FOV even if FOV settings haven't explicitly been changed. Here's a comparison: Drive.google.com

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Xaliber
Xaliber - - 37 comments

Hey, thanks for the impressive mod.

One thing though: the Z35/Expansion Pack doesn't seem to work in any custom maps. Everytime I play the mod in custom maps it's either the bot units don't spawn or I'm stuck in unit selection screen.

Besides the G35 (Battlefront-1035), I only have the 1.3 patch installed. Do I need to Anakin[GT] Remastered Patch?

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Xaliber
Xaliber - - 37 comments

After another check apparently this mod seems to conflict with Rhen Var Monastery from Dark Space. Moddb.com

The era shows up in Monastery but it results in error. Similarly: Coruscant Council Chamber, but that's because it has the same mapcode with Yavin 4 Valley of Ruins (CCC).

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Guest
Guest - - 689,887 comments

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Knight45
Knight45 - - 336 comments

Very polished mod. The new animations make the game feel more unique. My only suggestions would be to fix the animations snapping for the B1 Battle Droids. When shooting while idle or while moving left or right, if you stop shooting the animations snaps back to the vanilla idle animations which looks quite jarring compared to your other new animations (you could try to modify the vanilla idle to sync better with the newer shooting or vice versa. This issue also happens for the Heavy's animation for humans such as Storm Trooper Heavy). Lastly, the newer shooting/aiming animations for the Assault (first class) looks bad on the Storm Trooper Assault and Aerial (the should pad on right is in a awkward position)
Imgur.com
Some other minor things I noticed:
Boba Fett/Storm Trooper jetpack visual effects are misaligned.
Clone Backpack diffuse texture needs to be a little less bright to match the overall armor.
B1 Heavy holds the minigun incorrectly when firing.

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