This mod adds a new era inspired by DICE Battlefront II 2017 - made by [GT]Delta-1035

RSS Reviews  (0 - 10 of 22)

Great mod.

Perfection!

to start talking ... this mod is amazing! even if it’s just a demonstration, it’s already very good! I didn't have to play in front of the EA battle, but I saw some gameplays and ... it's very similar! classes, vehicles, skills, heroes. it's very similar.
you managed to combine the best of the two games and created a work of art. I would easily place it as one of my favorites!

10

bro really did bf2 2018 into a 18 yr old game

10

darkyautja says

May contain spoilers Agree Disagree

This mod bring you joy and happyness ! A must have for all starwars bf2 fans .

10

EXTREMELY Accurate to EA/Dice's iteration. Just wish both eras could be playable on each map.

BF3 in BF2 what's more to say

What the mod has is amazing and I love how everything looks but there are three things that are bugging me
1 the lack of a melee attack or regular units it's been shown that you can have three items in the secondary slot so it seems like it shouldn't be hard to add a melee attack (but I don't know much about mod coding so I don't really know how easy it is to implement a third secondary)

2. How some of the weapons are handled now one major defense you could say is about how managing weapons would work even though bf2 already has a good way to manage special abilities like we'll use the commandos grenade launcher for an example instead of having it be three rounds then wait for the reload have it so that it has infinite ammo but a overheat system that goes up a third after every shot and for the jet troopers rocket launchers lorul has already shown an overheat would work.

Now onto the third thing this one has been mentioned a lot but nobody has brought up balancing it the bx unit commando droid.
Now yes it would be cool to have but it's vibro blade would make it unbalanced unless we do what the EAfront 2 mod for battlefront 1 did and have it as a secondary ability. With battlefront 2 the main fighter ships have a three round system where they can fire three shots of their secondary and then they have to reload we should theoretically be able to use this with the bx commando and the scanner is also possible as shown by the developer of the clone wars R1 mod (I haven't been able to confirm this is the correct name) since they were able to give their commando droid a scan ability maybe need to increase the range if possible though but in the end this should create a fun but also balanced unit and I mean the heroes are already op so maybe a melee unit to counter them would be useful.

Once again I'm just going to say that I don't know much about developing mods for bf2 so if I said anything here that either can't be done or just hasn't had the recipe cracked yet please let me know but don't me a jerk about it this is my first review and I just want to be honest with what I'm saying