Balzu is a dark, Gothic fantasy total conversion for Oblivion. The emphasis in Balzu is on role-playing, mood, and atmosphere with a strong horror element. Customize your character's attributes and skills and choose from a variety of character traits, perks, and starting origins then struggle to keep your sanity and your humanity in a world where men turn into monsters and unspeakable horror lurks in every corner. Custom creatures, sanity system, role-playing persuasion system, and enhanced NPC AI where NPCs actually observe and remember your character's words and deeds complement a painstakingly detailed environment spanning multiple dimensions. Open-ended quests allowing you to choose whether you want to play as a hero or a villain with consequences for future quests and the potential to make powerful friends and enemies ensure that your experience in Durs, the world of Balzu will be unlike any other.

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Balzu has a composer!

Balzu has a composer!

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Stratman1 has recently joined my team and is working on designing the soundscape for Balzu. I've also started writing the custom companion code that works...

Balzu is alive and kicking

Balzu is alive and kicking

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After a bit of a hiatus, I've returned to work on Balzu with some nifty new tools.

Deep in Development

Deep in Development

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Work is progressing smoothly on Balzu with 56 completed exterior cells and over 8000 hand-placed objects.

World building

World building

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It isn't easy building a world. Progress on Balzu is slow but steady.

Mod merger

Mod merger

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The Curse of Sengray Island has been officially incorporated into Balzu as a quest mod.