There are is one Dwarven foe in each room of the house that will attack the player. In the second room - the living area - there is a small Dwemer sphere. If you find the puzzle box and activate it, the sphere will immediately become friendly. You can then click on it to issue the commands 'stay', 'follow' or 'wander'. The companion has Grumpy's 'warping' script, but is not designed for more than decoration. The other foes will continue to attack as normal.

Note: For both the sub interior an exterior, there are two doors. One leads to/from the sub,
the other leads direct to the next cell.

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Balmora Dwemer Sub House

Balmora Dwemer Sub House

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Underwater Dwarven house with Dwemer companion. One (twin) bedroom, bathroom, kitchen/dining room, living room and display hall to a new area beneath...

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Drayden1
Drayden1

Mine wont even load

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joe401k
joe401k

dude i just down loaded ur mod and i cant figure out how to unzip the folder so i could useit. can u help me?

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