Babylon 5: Conflicts of Loyalty 2 is resurrection project of old B5 project for Nexus: The Jupiter Incident. We intend to give players new missions, ships and campaign.
I've tried to make hyperspace by myself (System with no stars, only red colour, red dust and a lot of red coloured nebulas) but notice that in my version it looks pretty empty from some angles. Will you use some custom nebulas for it or just a lot of vanilla's one?
So technomages ship now ingame ?
Sorry for my English)
Yes and yes, we will use vanilla and custom nebulas. We will also use things to make it look moving. And yes technomage is in-game.
The moment I got into the final mission of the original Nexus: TJI campaign, I was immediately reminded of Babylon 5's hyperspace realm. Of course, hyperspace in Babylon 5 rarely if ever came with a tune as nice as "arrival_nexus" in the game (though that song could definitely be used for situations such as cutscenes depicting Lorien talking to people in its true form).
Will there be combat within hyperspace, as infrequent as it was in the show? And furthermore, will the background texture in hyperspace change just like it did on the show as well?
neet to bad u cant do it fro the same senerio but it would be cool to jump in and out
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