Thibault Charrin's adaptation of James Cameron's AVATAR (all rights reserved) for Cryengine 2 and its famous video game editor "Sandbox 2". A MUST for Gamers who dared to keep the most Moddable and Realistic Game CRYSIS !!!
This is a recreation of James Cameron's AVATAR made in three months. It is a Singleplayer Modification for Crysis: Bioluminescence, Strange Vegetation, Legendary Mountains... the most outsanding Sci-Fi meets Cryengine 2 !!!
so far so good
Sweet. :D Downloading now. ^^
the mod seems cool, unfortunately I don't own crysis but Imma have to buy it if stuff like this can be created.
I'de advise you to buy the game, honestly, it is worth it and cheap:
15€ max...
Cryengine has always been a great software for video games as it is very easy to use, and very realistic, from FX, to gameplay =D
Crysis 2 is coming soon, and will inlude the new Engine: "Cryengine 3".
Well the mod could work in 64 bit only if you delete GOC... In order to do that, you must delete the following stuff from the archive:
_Bin32 (folder)
_Code (folder)
_32-bit.bat (file)
Then open "Libs" in the "Game" folder, delete:
_Config (folder)
_UI (folder)
It should then work properly on 64 bit =D
"1. Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Mods. (if not existing please create this folder inside your Crysis root folder)
2. Copy the mod folder from the downloaded file into the current game folder (Crysis/Mods).
3. Start Crysis, use the ingame mod loader to load the mod.
4. After you restart Crysis, open console (^) type in "con_restricted 0" (without the "") enter and then type in "map mapname" (without the "" whereas mapname = the name of the map you want to load located in the mod level folder in Mods/Game/Levels folder)
NOTE:You can use this mod only with Crysis Version 1.2 and above."
Thanks leeswim247
Can't really say anything about the mod other than it looks pretty, mainly as I am unsure as to whether it is working correctly.
There are Koreans absolutely everywhere when I play, sort of ruins the feel a bit...