Art of Ascension is a free RPG modification for Half-Life 2. Art of Ascension combines the spirit of online role playing games with the faster battling pace of classical first-person shooters. Players increase their character's level and enhance their abilities by battling to gain experience. With higher levels comes training points to upgrade their weapons and attributes. Your player file is saved to our server during play and when you leave. When you come back to ANY of our servers you will pick up right where you left off.
Version changes: Aggression level 50 grants Aura of Mirrors resistance Aggression level 90 grants Aura of Damage Charisma level 40 grants Health Trap resistance Power 80 grants Negate HP Hardness Stamina 80 grants HP Hardness Rework the Gravity Gun to ignore Tactics and have upgradable range, max mass, and force Lower Pulse Rifle base damage to 20, and per-level damage to 1.0 Raise RPG per-level damage to 4 Raise SLAM per-level damage to 5.5 Aura of Mirrors now has increasing Mana cost the longer it is active Ensure no regen occurs while dead Disable automatic weapon-switching (specifically fixes an issue with picking up Grenades) Add HL2 DM default binds to the AoA default config Turn on aoa_fly by default Fix lights on dm_powerhouse that never stop moving once shot Tweak the in-game popup tips and mention \\ key for character status Fix obituary for Health Traps Fix for occasional issue that could cause a player not to be saved Fix linux crasher for maps with broken ladders,...
[*]Hopefully prevent plugins from accidentally attempting teamplay-ish things on a non-teamplay server