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Arsenal Overhaul is a full weapons conversion for S.T.A.L.K.E.R Call of Pripyat 1.6.02. It features over a 100 new weapons, 28 new ammunition types and 6 new suits. All vanilla weapon models have been replaced with high quality versions. All weapon sounds have been replaced with new original sounds and more variation in stalker NPC's. The mod also supports Atmosfear 3, Absolute Nature 3. I take no credit for any of the models, animations or textures used in the mod.

Report RSS Arsenal Overhaul 3.1 Features

Arsenal Overhaul is a full weapons conversion for S.T.A.L.K.E.R Call of Pripyat 1.6.02. It features 100 new weapons, 25 new ammunition types and 6 new suits. All vanilla weapon models have been replaced with high quality versions. All weapon sounds have been replaced with new original sounds and more variation in stalker NPC's. The mod also supports Atmosfear 3, Absolute Nature 3.

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  • Atmosfear 3 & Absolute Nature 3
  • All vanilla weapon models replaced with high quality versions
  • Multiple optical attachments for rifles, shotguns, machine guns and sub-machine guns
  • Battle rifles
  • All new weapon sounds
  • 110 weapons
  • 28 new ammunition types
  • Realistic ballistics
  • Caliber specific suppressors
  • Attachments list added to each weapon description
  • Increased grenade launcher blast radius and fragmentation
  • Increased F1 grenade blast radius and fragmentation to 15 meters
  • Realistic damage to npc's, a shot to the head or neck is a kill, 1-2 hits to the chest kills
  • Supersonic bullet cracks
  • CoP Variation Mod
  • Eliminated strafe weapon sway
  • Right side ejecting shells for all weapons
  • Random stashes that change with every new game
  • 6 New suits
  • Added night vision goggles
  • Added night vision to SEVA suit
  • All new scope overlays
  • All npc's rearmed with new weapons and ammunition
  • Nimble now functions like a regular trader
  • Trapper, Shulga and Loki are now traders that sell weapons specific to their faction/occupation
  • Lite version with just the weapon and trader mod.
  • The mod also includes a fixes guide for common issues with the game and mod addons

New Suits:

Ecologist suit
Crimson suit
Mercenary suit
Mercenary exoskeleton
Radiation suit
NBC suit

Weapons list:

Warsaw Pact:
AK-12
AK-12 M43
AK-47
AKS-47
AKM
AKMS
AK-74
AK-74M
AKS-74
AKS-74U
AKS-74N
AN-94
AK-101
AK-102
AK-103
AK-104
AK-105
AEK-971
AEK-973
Groza-1
Groza-4
AVT-40

AS Val
9A-91
SR-3M
VSS
VSK-94

RPG-7
RG-6

RPK
RPK-74
PKM

Bizon-2-03
vz.65
PP2000

Saiga-12K
Vepr-12
Sawed-off TOZ-34
TOZ-34
TOZ-194
TOZ-66
Sawed-off TOZ-66

APS
CZ-52
CZ-75
CZ-75 .40 S&W
PM
PMM
PB
Fort-12
GSh-18
MP443
MP440
MP412
OTs-33
TT-33

SVD
SVU
SVT-40
MN91
SKS
VKS
SV-98

NATO:
AR-15
AUG A1
Beowulf M4
Bushmaster M4
G36
G36c
FN F2000 Tactical
LR300
LR680
L85
M4A1
M16
M16 SPR
SiG SG550
H&K HK416

H&K G3
H&K G3A3
StG-58
SCAR-H
Galil ARM
H&K HK417
M14 EBR

H&K MP5A3
H&K MP5SD
H&K MP7
H&K UMP-40
H&K UMP-45
FN P90

M60
M249
M134 'Minigun'
M79

Mossberg 590
Armsel Protecta
Remington 870
SPAS-12

Colt 1911A1
Colt Delta Elite
Desert Eagle .50
Desert Eagle .357
Beretta 92f
Beretta 96
Browning Hi-Power
Browning Hi-Power .40 S&W
Glock 17
Glock 20
Glock 21
Glock 35
H&K USP-40
H&K USP-45
H&K USP-10
SiG P220
Walther P99
Walther P99 .40 S&W
FN Five-seven

L96
L115A1
TRG-22
TRG-42
G3SG/1

New Ammunition:

4.6x30 FMJ
4.6x30 AP
5.7x28 SS190
5.7x28 JHP
.357 FMJ
.357 JHP
.50 AE FMJ
.50 AE JHP
10x22 FMJ
10x22 JHP
10x25 FMJ
10x25 JHP
6.8x43 FMJ
6.8x43 SST
7.62x25 FMJ
7.62x25 JHP
7.62x39 FMJ
7.62x39 AP
7.62x51 FMJ
7.62x51 AP
8.6x70 AP
8.6x70 JSP
23x75 Barrikada
23x75 Shrapnel-25
.50 Beowulf JFP
.50 Beowulf JHP

New optics:
PSO Scope
PU Scope
1P29 Scope
EKP-02-08 Kobra

Trijicon ACOG
EO-Tech Sight
Red Dot Sight
Aimpoint Red Dot Sight

Credits:
- Swartz
- HectorShiroi
- CapibaraX
- r_populik
- Gaz1k
- Darkenneko
- Cromm Cruac
- Navaro
- Heffy
- Millenia
- Mr.Rifleman
- Lancew
- Alundaio
- fluffy22



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Guest
Guest - - 691,516 comments

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EliteDetaTeam
EliteDetaTeam - - 73 comments

I'm having trouble with the EKP sight. Any recommendations?

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slonismo
slonismo - - 2 comments

what do you mean? if you can't see the reticle, etc... change your directx settings to ones with enchanced lighitng

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Guest
Guest - - 691,516 comments

Huh nimble became almost useless

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Guest
Guest - - 691,516 comments

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Guest
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gurachn
gurachn - - 24 comments

I can't find any weapons that take scopes at all. Even they say it can mount the scope, but no way to accept it.

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Guest
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yeoldefed
yeoldefed - - 30 comments

Does anyone know what suits this mod adds to the table? I'm curious.

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